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Showing results for tags 'destiny 2'.
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I think they've done a great job on the initial view of subclasses. I'm glad they didn't deviate away from what Guardians originally had. I think the attunements are a big win for D2. These will make a lot more diversity in teams because of what different abilities they can take into battle. I'm loving the Warlock for a change which is kinda weird, Titans being master race and all that , but they seem all rounded from the gameplay so far. Their sword ultimate looks beautiful. What do you think about the subtle changes so far?
This one was pretty big news that I think most of us would immediately jump and say its pretty disappointing. I did, initially anyway. However, I can start to see where they are coming from. Whilst i'm going to miss PvP in a big FG group of 6, there wasn't much co-ordination to it and we've always been crying out for more PvE content to do together. If the reason is because we get more PvE content and then much more focused PvP games where we could actually play a little more tactically then i'm game. I'm coming around to it but blasting shotguns with 5 others is going to be sorely missed.
What do you all want to see? What do you really hope Bungie will get right this time or not get rid of? One of the biggest for me is having more choice on the number in your fireteam to do specific activities. If you could have up to 4/5 on strikes and up to 8 patrolling that would be brilliant. After all, the whole point of this game was to be social and its really annoying that the only event for a fireteam that is higher than 3 is the raids which is set to 6. Doing existing stuff on Destiny 1 would be a whole lot more fun if you could do this (6/8 man Court of Oryx, Trials of Osiris 6v6, etc)