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Gambit has been out for nearly a month now so thought it would be good to get some thoughts/impressions from everybody since The Gambit Bungie Team have explained some of the mechanics and we've also had news of Sleeper Simulant getting a slight tweak. Clarification on Gambit's Primeval Slayer Buff Everyone knows that death heals Primeval, but not everyone knows all of the intricacies of how the Primeval Slayer buff works. The Gambit Design team wanted to clear up some misconceptions.
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After quite a lot of noise in the Destiny community we've now seen a post from Bungie and their lead on Sandbox changes, Josh Hamrick, about what they are going to do about it. I've lifted the tweets below. I initially didn't want a nerf or change of any kind. Exotics need to feel powerful and OP - but not all the time. I've since moved after playing countless hours on Gambit that I feel it needed tweaking because of how much the gun is used for both PvP and PvE parts. This is a start and I think a prudent one because if they remove too much it makes the gun useless. They can assess after a few weeks and then make further changes if people find it doesn't change the state of its use. Bungie had to listen and react due to the sheer volume of comments on it. Not sure what others feel about it?