State of Play was released nearly a few weeks ago below. Release date is June 22nd.
It looks like it will suite the new gen PS5 but also looks to have those RPG features that you'd probably want in AAA title and what some FF games in the past haven't had before. I still struggle to fully enjoy the Live RPG combat nature of things they've moved to but I can understand why they have, given so many people these days find ATB systems more of a strategy game than action based. However, the introduction of the 'timely' accessories will definitely make me more interested in playing the game. Definitely a great addition that allows simple button functions to do more complex roles that experienced folk are more used to.
How much could you control other players in previous FF games? I know you could in earlier games but this one is pretty clear that its only Clive (and his dog with direct commands) you control and your team is made up of AI driven characters.
Outside of that the story background mini-game that you go and find more lore is a nice little addition but doubt many will play it unless there is a trophy connected to it.
Whats everyone's thoughts?