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Found 2 results

  1. Ok, early access dropped for this on June 1st, so many of us have been playing the shit out of it. curious to hear what everyone's thoughts are. Me? It looks great. I prefer this visual style to the more toon-ish look D3 had. It plays awfully similar too, so that's a plus. However, the constant enemy scaling to your current level always makes it feel like you're underpowered. Simply walking from one destination to another often feels like a slog due to the constant encounters you run into. I'm currently playing on tier 2, and there were a few times my A7F backup singing Necromancer nearly met his end to a group of shambling corpses or some bottom-end skeletons. I've seen similar complaints across multiple sites so I'm glad I'm not alone. Also, and maybe this has something to do with it, but after hitting Level 35, the difficulty seemed to spike. I'm not sure if it was just me, but most of the time spent running around felt more like endgame stuff rather then the main quest/story. I also think they buffed the enemies based on data from the previous betas as the game does seem a tad more difficult. The class nerfs probably helped that as well. My little skeletal army gets wasted pretty quickly now as opposed to the first closed beta. I'm almost positive there will be a "day 1" patch coming on Tuesday addressing some player issues and complaints. Diablo 3 was pretty awful when it first dropped and didn't really hit its stride until Reaper of Souls. Let's hear it FG. What are your thoughts?
  2. New class was revealed a few weeks ago. Can't wait to get stuck into this when it comes out. Here's some gameplay for the class too. Loving what this class seems to be bringing in to the game.
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