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Showing results for tags 'changes'.
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An on-purpose leak or accidentally posted (I know which one i'm leaning to) on the official Bungie Instagram - here's the video showing Eris Morn on some frosty planet...which we've always anticpated it to be Europa! It states a June 9th update on what is happening - which coincides with the new Season next week. This is most likely though outlining where we are going for the Fall expansion and 2 links that this could be an exciting time for the current game were mentioned online and picking up momentum. 1) This has the potential to be one of the largest expansions we've ever had because this was most probably set for Destiny 3 when Activision were a part of Bungies roadmap. Now thats no longer a thing they have maintained that this game is being pushed forward as the game - likely to no longer have future sequels, etc (backed up also by going F2P as the base game) 2) Right at the end you'll see the Destiny logo - this is more of a weaker link but they could more on to the way returning back to calling this game just 'Destiny' and drop the 2 Get excited, don't get excited, whatever. But this game has given us an enormous amount of awesome moments because its like what @Nutcuttlit said last night its a Chocolate Variety box of your choosing so you can dip in and out whenever you want, so i'm going to remain hopeful that this is a sign of new fresh, exciting things to come and more things we are wanting, similar or better to what we got when Forsaken hit which was an amazing expansion and still worthy of a playthrough today. P.S. There's talk that we get 2 brand new planets added at some point this year, which sounds great on top of finally getting the Darkness about to hit the game for the first time in 5 years. With a week to go of the current season, I think the new info each week will start to ramp up and be worthy of a read and interest to some of us. Whats everyone's thoughts on the 'Leak'?
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Ubisoft have confirmed they are seriously considering removing the 2 second window Defenders have to jump out of buildings before being spotted. Brand Director Alexandre Remy said “We’d like to see some changes to the timer for defenders leaving the building, mainly because of defenders that run outside to spawn kill at the start of the round. It’s tough, this one.” It's one of the challenges of making a game that if they make a change and get it wrong they will seriously get some community backlash. I personally love the idea. I've had my fair share of good kills when I can jump out and nick a kill but I have to admit it's one of the worst feelings getting spawn killed and/or getting killed by a Defender that is outside the perimeter and you didn't spot where they were. I think they will eventually change to a zero timer after tests. If youu're going to change from 2 seconds, you might as well remove it rather than leaving any specific time unidentified.
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Recommended light to launch is 310 (However people have cleared it starting with Teams 300-307, at least 310 for Oryx.) • To start the raid as leader you must have cleared Normal Mode on that character at least once. • All mobs Level 42 • Able to Revive? No --- Radiance? Yes • Calcified Fragments? None confirmed found yet. • Worlds First Completion: Clan - Forever LivE - 1 hour 17 min. Orb Dunking • Strategy: Unchanged • Loot (have only seen normal shared) Ships • Part 1 – No Checkpoint/Ledge • Part 2 – No Change Totems/Glyphs • Strategy: Same • Loot: 300 - 320 Warpreist • Strategy: Unchanged • Warepreist changes: each of the Obelisks contain a different power for the Warpriest when it de-spawns after Oculus. (Note: The Location Right, Left or Middle vs the effect May Be Random) ---- Right: Gives him the Taken captains blinding power. ---- Middle: 3x tracking bolts similar to Taken Hobgoblins ---- Left: Centurion Axion darts. • Loot: 300 - 320 Golgaroth • Strategy: (Same rotate bubbles or 1 Bubble) or whatever works • Notable Changes: ---- Puddles have shorter timers ---- Unstable Light -- De-buff – ---- When standing in puddle 1-2 random players - damages nearby players when timer hits 0. ---- Player who has De-Buff does not die but should Kill adds and move away from teammates! ---- ---- (Can be removed/extended by killing adds/thralls??) ---- Golgorath also has an extra ball to shoot if you're getting his gaze. • Loot: 300 - 320 Piston Puzzle • Unchanged Sisters/Daughters • Strategy: Unchanged • 1:00 timer starts immediately after first phase. • Loot: 300 - 320 Oryx • Strategy: Slightly Changed ---- Thralls, knights, dedicated runner, run counter-clockwise, and only 3 plates needed. ---- Extra knights spawn near platforms in opposite order from ogres (last ogre = 1st knight) and try to detonate bombs early (1 per bomb). ---- After first damage phase do running/circles, Shade of Oryx at 50%. 4 bombs still do ~25% damage. • Loot: 300 – 320 ---- Drops new emblem