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I think this is the main issue with this game. I'd like to know what others think as I haven't played the franchise as much as you guys, however even though I can't fault the game that much, it just seems to lack something which I believe is content. Yeah, I hate dying alot which can happen in certain game modes but I could deal with it if maybe there was more game modes or variety in maps. Be great to hear what you peeps think what it desperately needs.
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Battlefield 1 May Update will be shown via an hour long stream today. It kicks off at 1pm PDT, 4pm EDT, 9pm BST, 10pm CEST. If anyone sees it, please share what's on offer. It'd nice to see it brought back to life but I doubt it somewhat.
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The Battlefield 1 open beta is currently an ongoing affair for PC, PS4, and Xbox One users alike, who are taking to the trenches en masse to give the World War I-based shooter a thorough testing. The beta for Battlefield 1 is poised to run until September 8th, but it hasn’t taken the full duration for one fan datamine the game’s files and discover a few tasty hidden treats inside. Thanks to the efforts of this Redditor, curious gamers can now take a look at several of the Battlefield 1 maps, which range from the previously announced mountainous Monte Grappa in Italy to new locations like a historic French Chateau. Gamers have now had plenty of time to explore the Sinai Desert map, which is the sole inclusion in the Battlefield 1 beta. The sandstorm-centric location features a great balance of close combat in the building centers, large open spaces for snipers and vehicles, and plenty of great airspace for planes to enter the fray and rip the train to shreds. While that makes it a logical choice for the beta, many gamers will likely be more interested in maps like the Argonne Forest (which should offer plenty of deliciously destructible forest space), or a more urban close-combat environment like the city of Amiens. The newly-discovered Suez map marks the third time the Battlefield franchise has returned to the Egyptian locale, with a Battlefield 4 campaign mission taking place there and Battlefield 2142 witnessing many titan drops there back in its day. Eagle-eyed gamers will undoubtedly be on the lookout for potential easter eggs when the map becomes playable, though for now all gamers have to go off of is the above screenshot of the map. Gamers are speculating that the map with the still unknown title will be based on Fao’s Landing, due to similarities between the above screenshot and a concept image that surfaced earlier in the game’s development. The answers to that map don’t lie within the open beta files themselves, but we’re sure the new leaks of Chateau de Chantilly and the Suez Canal will excite fans of the series. The diverse maps should do well in forcing teams to work out how to maximize the effectiveness of each new soldier class, and gamers should expect to find that each map has its own unique dynamic weather system that will force gamers to adapt to rapidly changing environments. While Sinai Desert has its sandstorms, it’s quite possible that the Argonne Forest will shroud its trees in fog or that Monte Grappa will face a brutal storm. There doesn’t appear to be a heavily snow-based map so far, but we wouldn’t be surprised to see that show up later – possibly as part of the free DLC that Dice hinted at earlier. Source
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until64-player open beta for the first-person shooter will begin August 31st on PlayStation 4, Xbox One, and PC. End date TBC. Sign up to beta via thread below: index.htm
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This actually excites me. The idea a sniper can't get you in difficult conditions is great so it pushes people to play more different play styles. ----------------------------------------------------------- Battlefield 1 players will have to work with the cards dealt to them by Mother Nature's unpredictable hand, as EA and DICE laid out in a new blog post. There's only one explanation for why the weather is so much more impressive in Battlefield 1 than in all of the Battlefield games that, historically speaking, follow it: the advent of secret government weather control programs between World War 1 and World War 2. Back then a clear day with perfect visibility for snipers could quickly turn into a wet mess ideal for moving under the cover of rainfall. Then a fog could pick up, and only the most skilled (or foolhardy) pilots would remain in the air rather than land and grab a shotgun for close-up manhunts. But the light sprinkles and mists of a French morning are paltry next to a blinding sandstorm in the Sinai Desert, as Battlefield 1's Gamescom 2016 trailer proved. According to DICE, you'll still technically be able to fly during a sandstorm, but the density of the whipping sands will make it very difficult. If you do manage to avoid parking face-first in a sand dune, ground troops will have a difficult time seeing you well enough to shoot you down. Back in Europe, you'll be able to escape the clinging fog of an Italian valley by climbing up onto the sloping Alps. Just make sure you're not escaping directly into a camping marksman's sights. All of these weather conditions will occur (or not) randomly based on each map's unique characteristics. It should keep online battles interesting, though I hope for the competitive purist's sake that they be can disabled for custom matches. You'll be able to watch your machine gun get all rainy when the Battlefield 1 open beta begins on August 31.
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You can attack from horseback, either using your sword, or by trampling enemies in your way. You also have access to medium range rifles you can use to take out enemies from afar. Another thing you can throw from horseback are anti-vehicle grenades. You can drop ammo and med packs from the horse’s saddlebags, similar to how light tanks dispense ammo and bandages. Although horses are mainly designed for quick attacks, their health pool is not small, but they do make you a bigger target. You can spawn on one from the deployment screen or jump on any one you see unattended on the battlefield. DICE says a lot of time has been spent making them feel more like animals and less like motorcycles. For instance, when you approach the edge of a cliff on a horse, it will refuse to go over. This is just an example of how horses will be able to recognise their environments, going throw shallow water and not swimming, for instance. They will also try to avoid or jump over obstacles. Similar to the vehicle class, choosing to spawn on a horse will give you access to the cavalry class. Just like the recently revealed Elite Classes, horses will feature in the upcoming open beta for everyone to try out.