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Showing results for tags 'andromeda'.
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5 months have passed, they've fixed a series of bugs and now they've confirmed there is no longer any patches or DLC for the single player mode. Not surprising but more to the point that it now closes the door on this game that even BioWare can't deny it's been an awful release that shattered the future of the game completely. Its never nice to see a decent franchise close down like this so soon after release of their latest game but I couldn't agree more that its the right business decision. There was little pull to the game for me. It wasn't horrendous but for AAA game to be 'okay' it needed more. It will still have MP releases however, which will make the more missions available. Again, if it felt more fluid movement in MP then maybe I'd consider a return but I can't see any mechanics changing that make it smoother.
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Just released some screenshots of the official guide which looks very smart but the pathfinder package looks pretty darn amazing. Standard Edition: Complete Coverage (Hardcover, Paperback) Priority Ops and Exploration: Step-by-step walkthrough takes you through all the choices, combat, and challenges you face during your mission and beyond. Illustrated Area Maps: Detailed maps and images call out important structures, mission routes, and resources, so you can explore every location completely. Squad Profiles and Combat Tactics: In-depth intel about your squad, their best skills and capabilities, and their relationship with you. Discover the best party formula for your playstyle. Multiplayer Coverage: Meticulous area maps and tactics for surviving waves of enemy forces. Study the strategic points of each location, equip the proper gear for your playstyle, and lay waste to your foes in every hostile environment. Exhaustive Inventory Data: Weapons, biotics, skills, mods, items, and more. All of the info to help you get the most out of your experience. DLC Code Inside: Get a head start on Day 1 co-op play with the MultiPlayer Booster Pack, which includes weapons and equipment to kick-start your progress (entitled instantly, limit one per match). Bonus Content: Featuring development team interviews, signatures, and a foreword by BioWare Lead Designer Ian Frazier. Premium Hardcover: Featuring gorgeous art, this is a must-have for any fan. The eGuide: Interactive Maps ($9.99): The eGuide is a web-access version of the complete guide optimized for a second-screen experience, including interactive maps! Available as a stand-alone guide, or included as an access code in every print edition. The Pathfinder Edition: Exclusive Collectibles (Limited quantities) Mass Effect: Andromeda Initiative Backpack: A two-pocket Andromeda Initiative backpack that holds a 15-inch laptop. Alternate Premium Hardcover Guide: An exclusive hardcover version of the complete guide. A must-have for every Mass Effect fan! Only available in the Pathfinder Edition. DLC Code Inside: Get a head start on Day 1 co-op play with the MultiPlayer Booster Pack, which includes weapons and equipment to kick-start your progress (entitled instantly, limit one per match). Welcome Letter: An introduction letter, written by the mission’s founder, Jien Garson, welcomes you to the Andromeda Initiative. Galaxy Chart: A full-color 11”x17” map of the Andromeda Galaxy. Field Journal: A 32-page journal with field notes and sketches about the Initiative with space for your own note-taking needs while on your adventure. Branded Envelope: The Galaxy Chart and Welcome Letter come packaged in an Andromeda Initiative branded envelope.
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Patch came in a few days ago. This will be dubbed the one that fixes the faces and wonky AI. Full Patch Notes - Added option to skip autopilot sequences in the galaxy map - Increasing the inventory limits - Improving the appearance of eyes for humans and asari characters - Decreasing the cost of remnant decryption keys and making them more accessible at merchants - Improved lip-sync and facial acting during conversations, including localized VO - Fixing Ryder’s movements when running in a zig zag pattern - Improving matchmaking and latency in multiplayer - Improved tutorial placement - Single player balance changes: Ammo crates, armor, weapons, nomad, profiles, attacks, and progression - Multiplayer balance changes: Weapons, cover, and enemies (detailed notes) - Improved logic, timing, and continuity for relationships and story arcs - Fixed various collision issues - Fixed bugs where music or VO wouldn’t play or wasn’t correct - Fixed issue where global squad mate banter sometimes wasn’t firing on UNCs - Fixed issue where player was unable to access the Remnant Console Interface after failing decryption multiple times - Fixed issue where fast travel is sometimes disabled after recruiting Drack until the player reloads a save - Fixed issue where Ryder can become stuck in the start of Biotic Charge Pose - Fixes issues related to some saves - Fixed issue where objective sometimes becomes un-interactable for players in multiplayer - Streaming and stability improvements
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Current bugs known through EAs forum: Squadmates Squadmates may repeatedly teleport on top of the player, and may follow when told not to. UI Objects in space may rotate slowly or may appear jittery when using the right control stick. Missions/Levels PS4 - Repeatedly skipping opening cinematics on the Remnant City critical path mission can cause Ryder to hang in mid-air. Game does not save often enough during main missions. We are aware of some areas where progression events may fail to trigger. If you encounter this you may be able to get past this by leaving the area and returning General Running in a zig-zag pattern can result in Ryder entering an unintended animation state. Audio may stop during play. Closing and restarting the game will restore audio. Immediately creating a new Ryder after exiting a current playthrough can result in Journal quest items carrying over and a number of bugson the Hyperion.
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