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Showing results for tags 'Kings Fall'.
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Sunday raid for FG, comment on the event if the time needs to move to help us get 6. RSVP if you can or can't make it 👍
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Sunday raids help many others be around so heres another slot for Kings Fall this week unless there is a huge desire for people to do a different raid. RSVP if you can make this one and also indicate if you want the start time slightly changing.
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Wednesday raid - a little later in the evening that may help more NA people if about but I know many UK people can be around later. I thought lets get a different raid in rotation so its not just Kings Fall all the time. Happy for people to suggest a different one if we can get 6 for tomorrow evening.
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Raid tonight, lets see if we can get one moving later from around 8pm, if not earlier if the 6 are online before. RSVP if you can make it 👍
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@AceBoogie239 mentioned he might be around on Sunday this week so we'll see if people are about again, just like last week. I won't put the restriction on 6 again as it was good to know how many of us are about. 👍
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@TigerBurge mentioned to me he'll likely be awake by 8am in the US so let's see if we can find enough of us here to be around for an afternoon raid.
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Resources: Kingsfall- DestinySherpa Oryx- Fight map Another reset, another week of collecting Moldering Shards. I added a poll this week so we can track what nights work best for everyone this time (I made it public, hopefully that means you can see who votes for what- if not I'll edit it). As always I am open for any night just as long as I give the misses a day notice. Let's clear this puppy, I know we can do it. Looking forward to another fun raid night with y'all.
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Recommended light to launch is 310 (However people have cleared it starting with Teams 300-307, at least 310 for Oryx.) • To start the raid as leader you must have cleared Normal Mode on that character at least once. • All mobs Level 42 • Able to Revive? No --- Radiance? Yes • Calcified Fragments? None confirmed found yet. • Worlds First Completion: Clan - Forever LivE - 1 hour 17 min. Orb Dunking • Strategy: Unchanged • Loot (have only seen normal shared) Ships • Part 1 – No Checkpoint/Ledge • Part 2 – No Change Totems/Glyphs • Strategy: Same • Loot: 300 - 320 Warpreist • Strategy: Unchanged • Warepreist changes: each of the Obelisks contain a different power for the Warpriest when it de-spawns after Oculus. (Note: The Location Right, Left or Middle vs the effect May Be Random) ---- Right: Gives him the Taken captains blinding power. ---- Middle: 3x tracking bolts similar to Taken Hobgoblins ---- Left: Centurion Axion darts. • Loot: 300 - 320 Golgaroth • Strategy: (Same rotate bubbles or 1 Bubble) or whatever works • Notable Changes: ---- Puddles have shorter timers ---- Unstable Light -- De-buff – ---- When standing in puddle 1-2 random players - damages nearby players when timer hits 0. ---- Player who has De-Buff does not die but should Kill adds and move away from teammates! ---- ---- (Can be removed/extended by killing adds/thralls??) ---- Golgorath also has an extra ball to shoot if you're getting his gaze. • Loot: 300 - 320 Piston Puzzle • Unchanged Sisters/Daughters • Strategy: Unchanged • 1:00 timer starts immediately after first phase. • Loot: 300 - 320 Oryx • Strategy: Slightly Changed ---- Thralls, knights, dedicated runner, run counter-clockwise, and only 3 plates needed. ---- Extra knights spawn near platforms in opposite order from ogres (last ogre = 1st knight) and try to detonate bombs early (1 per bomb). ---- After first damage phase do running/circles, Shade of Oryx at 50%. 4 bombs still do ~25% damage. • Loot: 300 – 320 ---- Drops new emblem
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I am a huge visual learner and these helped me with the fight. I had these bookmarked when they were posted and I never put them on here (I'm sorry!). Good resource to have for people to read up on the fight for Oryx (Credit to /u/Taux). There's obviously a little more to the fights than these diagrams but it's pretty much all you need to know. Take note of numbering the platforms- some pick up groups call platform 4 & 3 "front left" and "front right." There's no mention of the blight bombs, stealing the knight's essence etc. Preparation. Phase 1- Starting the fight. Phase 2- Platforms & Damaging Oryx Phase 3- Running from explosions. Phase 4- Arena Bubble & teleporting. There's no map for the daughter's of oryx encounter but there is a blank map above. I will number it accordingly if you guys want to have me make a map for that fight so you know where to go for burn phases. Hope these help!