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This is the biggest news for quite a while to come out of Destiny. Massive implications, and I am being very positive about the future of Destiny after this statement being released. OUR DESTINY 0h - Destiny Dev Team When we first launched our partnership with Activision in 2010, the gaming industry was in a pretty different place. As an independent studio setting out to build a brand new experience, we wanted a partner willing to take a big leap of faith with us. We had a vision for Destiny that we believed in, but to launch a game of that magnitude, we needed the support of an established publishing partner. With Activision, we created something special. To date, Destiny has delivered a combination of over 50 million games and expansions to players all around the world. More importantly, we’ve also witnessed a remarkable community – tens of millions of Guardians strong – rise up and embrace Destiny, to play together, to make and share memories, and even to do truly great things that reach far beyond the game we share, to deliver a positive impact on people’s everyday lives. We have enjoyed a successful eight-year run and would like to thank Activision for their partnership on Destiny. Looking ahead, we’re excited to announce plans for Activision to transfer publishing rights for Destiny to Bungie. With our remarkable Destiny community, we are ready to publish on our own, while Activision will increase their focus on owned IP projects. The planned transition process is already underway in its early stages, with Bungie and Activision both committed to making sure the handoff is as seamless as possible. With Forsaken, we’ve learned, and listened, and leaned in to what we believe our players want from a great Destiny experience. Rest assured there is more of that on the way. We’ll continue to deliver on the existing Destiny roadmap, and we’re looking forward to releasing more seasonal experiences in the coming months, as well as surprising our community with some exciting announcements about what lies beyond. Thank you so much for your continued support. Our success is owed in no small part to the incredible community of players who have graced our worlds with light and life. We know self-publishing won’t be easy; there’s still much for us to learn as we grow as an independent, global studio, but we see unbounded opportunities and potential in Destiny. We know that new adventures await us all on new worlds filled with mystery, adventure, and hope. We hope you’ll join us there. See you starside. BUNGiE
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What are your first impressions of Destiny? Personally I am really enjoying it. So much to learn though. It looks and feels amazing. Bungie makes a class act game. Everything is so fluid. I find myself stopping to look at scenery and surroundings. Cannot wait to get more into the game. My only complaint, if you want to call it a complaint, is the horizontal movement is a little sluggish. Other than that it feels great. Only did PvE with Tommy but I'm ready for more. I haven't felt like that in a while about a game.
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One billion dollars (in my best Dr. Evil voice) in sales on day one. Battlefield who? Activision today announced that Ghosts has earned a record $1B (to retail) in one day. Call of Duty: Ghosts is Gamestop’s Most-Preordered Next Gen Title Call of Duty: Ghosts Takes over the #1 Spot on Xbox Live Call of Duty: Ghosts Sets New High Watermark for Average Player Session Length SANTA MONICA, Calif.–(BUSINESS WIRE)– Activision Publishing, Inc., a wholly owned subsidiary of Activision Blizzard, Inc. (Nasdaq: ATVI), announced today that the company sold more than $1 billion of Call of Duty®: Ghosts into retail stores worldwide as of day one. “Call of Duty is by far the largest console franchise of this generation,” said Bobby Kotick, CEO of Activision Blizzard. “More people have played Call of Duty this year than ever before, logging four billion hours of gameplay. And in the last 12 months, Call of Duty®: Black Ops II, including its digital content, generated more revenues than any other console game ever has in a single year. Although it is too early to assess sell-through for Call of Duty: Ghosts, it’s launching at a time when the franchise has never been more popular.” Millions of people are already playing Call of Duty: Ghosts online. Since its release yesterday, Call of Duty: Ghosts has moved to the #1 spot as the most played game on Xbox Live, according to Microsoft. Additionally, Activision confirmed that on the Xbox 360 videogames and entertainment system from Microsoft, average player sessions for Ghosts have been longer than either Black Ops II or Call of Duty®: Modern Warfare® 3, during the same time period. Call of Duty: Ghosts launched at 15,000 midnight openings around the world. Fans around the world shared their excitement in social media, with Call of Duty-related terms trending an astounding 20 times globally on Twitter in the last 24 hours. “Ghosts is an amazing game which ushers in the next generation of Call of Duty. The team at Infinity Ward has delivered yet another epic thrill ride in the campaign, and what I think is our best multiplayer game yet,” said Eric Hirshberg, CEO of Activision Publishing. “This is the must have launch title for the next generation of consoles, and we expect Call of Duty: Ghosts to be the most successful launch title for the Xbox One and PS4 by a wide margin. In fact, according to GameStop, Call of Duty: Ghosts is their most pre-reserved next gen title.” http://www.charlieintel.com/2013/11/06/call-of-duty-ghosts-earns-1b-in-one-day/
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Post any videos you find for Ghosts and would like to share http://youtu.be/wpmxDVgq55E Warhawk MP map-TDM http://youtu.be/uOfe2v-1feU Ali-A compilation
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Launch weekend Double XP Nov 8-11 Sorry you are going to miss this Euan http://www.charlieintel.com/2013/11/01/ghosts-europe-midnight-launch-events-double-xp-launch-weekend-faq/
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http://www.destructoid.com/activision-completes-buyout-to-become-independent-263467.phtml Activision Blizzard has officially completed its buyback of $8.2B worth of shares from Vivendi, technically making the software giant an independent entity. Now, the company is majority owned by public shareholders. While the transaction was originally brokered in July, a shareholder attempted to stop it by filing a lawsuit in August. Yesterday, the Delaware Supreme Court overturned the original ruling that halted the deal, thereby completing the process. Of the $8.2B, Activision purchased 429 million shares for $5.83B. Additionally, an investment venture led by company CEO Bobby Kotick and chairman Brian Kelly bought 172 million shares for $2.34B, although it's unclear how much each personally expended. With regard to the deal, Kotick optimistically said "we open a new chapter in the history of Activision Blizzard. We expect immediate shareholder benefits in the form of earnings-per-share accretion and strategic and operational independence. Our audiences and our incredibly talented employees around the world will benefit from a focused commitment to the creation of great games. Our shareholders and debt holders will have the benefit of an energized, invested, deeply committed management team focused on generating long-term, superior returns and effectively managing our capital structure." http://www.joystiq.com/2013/10/11/activision-completes-purchase-of-itself-from-vivendi/ Activision's buyback of $8.2 billion of its own shares from Vivendi has been completed, the publisher announced today. It was just yesterday that the Delaware Supreme Court overturned a September ruling that halted the purchase, which followed a lawsuit by an Activision Blizzard shareholder in August. The shareholder alleged a "breach of fiduciary duties, waste of corporate assets and unjust enrichment" on Activision's behalf. The publisher's purchase from Vivendi amounts to 429 million of its own shares for $5.83 billion. Additionally, Activision CEO Bobby Kotick and Co-Chairman Brian Kelly purchased 172 million shares for $2.34 billion in a separate transaction. Activision is now officially an independent company, majority owned by its shareholders. "The shares Activision Blizzard purchased in the transaction will no longer be treated as outstanding, leaving the majority of the remaining 690 million shares in the hands of public shareholders," Activision noted in today's announcement. Activision said yesterday that it expected the purchase to be completed on October 15. The transaction came about four days ahead of schedule, as someone must have sprinted to the bank this morning.
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- Activision
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