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The Call of Duty: Ghosts requirements have appeared on Geforce, and a few things stand out. First, the game requires 6 GB of RAM. Second, it is a 50 GB file. And finally, Nvidia recommends a GTX 780 to run it, which is a $700 (£435) graphics card.

 

These requirements are higher than Battlefield 4, and it is generally accepted that Battlefield 3 looks much better than any of the recent Call of Duty games.

 

Source

 

P.S. The top comment from the website this article was found on was the following:

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This is going to be either
 
A) the prettiest game ever made 
B) a poorly optimized piece of shit
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I'd put my money on B.

Nvidia rubbishes claims.

 

Do you remember that Nvidia posted up a load of specs for Call of Duty: Ghosts the other day? Do you remember that the Recommended spec was obscenely high – specifically, citing a GeForce GTX 780, which costs about £500? Apparently, those specs weren’t official. Whew.

A Tweet from the Activision Support Twitter account, when asked if NVidia’s specs were legitimate, wrote: “Unfortunately they are not. Please stay tuned for the official requirements coming soon, thank you.”

So, just like with Watch Dogs, the specs that have been appearing before launch… aren’t the real specs. Hnng. Of course, the updated Watch Dogs specs (which still probably aren’t the “official” final specs) were somewhat higher than the old ones, so these not being real doesn’t mean much. I’d be shocked and horrified if a GeForce GTX 780 was recommended for anything other than Absolute Super Bastard graphics quality, though.

Call of Duty: Ghosts is out on 5 November. We’ll likely be bringing you a review sometime after launch.

 

 

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It never fails to amaze me how companies can often spaff their load prematurely. Looks like it was all a load of shit. I wonder how many cards they sold?

banlol.png

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