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With the lack of lock-on launchers in this game, I set up a class with an LMG and armor piercing rounds (which do extra damage to killstreaks, ballistic vests, and juggernauts) and Blind Eye of course. It's quite effective and can take down a Battle Hind quickly.

Anybody got any tips for dealing with air support?

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https://forevergaming.co.uk/forum/forums/topic/704-anti-air-class/
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I wonder if it would be worth adding a silencer to your LMG to further keep off the radar?

I've often thought this but I'm not sure if here is a damage drop off . Also need to try extended mags, as generally speaking I end up needing to reload to take down the hind

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