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so its this actually running on dedi servers?
 
it seems that there has been no official confirmation on twitter or any platform that IW have rolled out dedi servers...they state that they are p2p/hybrid servers....so not real dedi servers like bf4 , where your ping is your ping and you deal with it ?

any one got any lag or anything ?



 

 
 

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Chookes said:

I absoloutely prefer it this way. You have overall more control. You can finish one guy off first, or all ten

 

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https://forevergaming.co.uk/forum/forums/topic/570-dedi-servers/
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Infinity Ward’s Mark Rubin has just giving clarification and confirmation via Twitter that dedicated servers will be coming to all current and next-gen consoles

GHOSTS ONLINE CONNECTIVITY UPDATE: I wanted to give a quick update on some of the work that has been done to improve everyone’s online experience. We’ve already mentioned dedicated servers as part of the overall plan to improve connectivity. Dedicated servers will be used on current gen, next gen and PC with Ghosts. And, in order to make sure that people have the best possible experience regardless of platform, location or connection, Ghosts will be using a hybrid system of dedicated servers and listen servers. So no matter where you are the game will always be trying to give you the best online performance possible. There is also some great new tech in the matchmaking system that will place players in matches that have the best combined overall connectivity performance. Again these are just some of the things that are going into Call of Duty: Ghosts to give players a great online experience. Can’t wait to see you all online.

This was from like a month ago.

What ever they did it's working,my connection has never been better on any CoD

Couldn't tell you what type of dedicated servers they are. All I know is that they're working fantastically. I can honestly say that I don't think i've had any laggy experiences so far

Ghosts also introduces a first for the series: dedicated servers. This helps get rid of a good deal of lag, and it eliminates the slight player-host advantage that exists now. How these work out in a public setting remains to be seen.

Update: The dedicated servers are not online yet, which may be causing some odd issues. Ghosts is designed with these servers in mind. Switching to a player-hosted format may be the reason people are having problems finding games to join. No word on when dedicated servers go live.  



Read more: http://www.digitaltrends.com/gaming/call-duty-ghosts-questions-answered/#ixzz2k4zp9G6n
Follow us: @digitaltrends on Twitter | digitaltrendsftw on Facebook

 

Ghosts also introduces a first for the series: dedicated servers. This helps get rid of a good deal of lag, and it eliminates the slight player-host advantage that exists now. How these work out in a public setting remains to be seen.

Update: The dedicated servers are not online yet, which may be causing some odd issues. Ghosts is designed with these servers in mind. Switching to a player-hosted format may be the reason people are having problems finding games to join. No word on when dedicated servers go live.  

Read more: http://www.digitaltrends.com/gaming/call-duty-ghosts-questions-answered/#ixzz2k4zp9G6n

Follow us: @digitaltrends on Twitter | digitaltrendsftw on Facebook

 

 

 

The game has been really choppy for me recently. I'm honestly thinking about returning it or something. This game.. just pisses me off.

 

 

Be patient man.  Hopefully it will get better once things settle down a little.  Don't give up yet!  

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