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New Frame announced - Warframe update 18.5


Jason

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Maybe I should cancel my division pre order.... Lol

Tenno,

If you haven't heard, Sands of Inaros is coming soon! Check out the Hub here: https://warframe.com/18-5-hub

In order to best prepare you for the Update, we wanted to give a quick heads up on it's approximate download size: 4+ GB.

Why so big?

The short answer: Warframe has received months of technical graphics improvements, putting an extra layer of detail on every single graphical element of the game. When released, players on all platforms should notice a substantial increase in detail across all of Warframe’s game modes, weapons, characters and tilesets.

The long answer (that also makes up the past 2 months of my life):

With Inaros, the sands of old have been swept away from U18 Warframe leaving behind a newer, more vibrant U18.5 Warframe. In many respects, 18.5 is a remastered, more HD version of Warframe with months of technical graphical improvements and artistic relighting of many parts of the game (and more to come in subsequent updates). These changes sweep across lighting, materials, collision, so the 18.5 update is expected to be a larger-than-usual download – again, we're talking 4+ GB. On top of these changes are across the board rendering performance improvements we hope you'll enjoy, keep in mind that your particular hardware may benefit more and benefit less depending on your GPU, resolution and preferred graphics settings. All of these upgrades in 18.5 are cross-platform - yes! PC, PS4, and Xbox One Tenno will see these improvements as they are released. Here's some results you may notice as a result of these sweeping graphical changes:

Lighting textures have been reengineered to reduce square compression artifacts and ugly color banding. You may have seen me point this out on past Devstreams.

All PBR materials have been recompressed with a more accurate format, new and subtle details are visible on your PBR'd Warframes, gear and in the environment.

Reflection Probes have been built through many areas of the game, grounding PBR materials with more accurate lighting.

Character and weapon lighting includes more accurate 'dual specular' lighting which means metallic surfaces are more realistic and fancy looking.

HDR rendering has been switched to a compact 32bit format which has improved HDR rendering performance for a wide range of GPUs.

Tonemapping has been adjusted to use more of the range of lighting content in the game, images have more detail, particularly richer in the darks.

Motion Blur and Depth of Field have been re-engineered to run faster and look better, fast moving and defocused objects no longer appear 'cut out' on their silhouettes.

Draw order optimizations have been applied to every object in the game, which improves overall performance, particularly in worst-case scenarios.

Atmospheric fog effects are now rendering in a separate lighting pass, allowing richer particle effects at distance without being 'erased' by atmosphere.

Particle lighting has been improved to more accurately represent the local lighting environment.

Wind force modelling on many particle systems increase realism as various environmental particles now respond to explosive forces and Warframe powers – you've also probably seen us showcase this in our most recent Devstream.

Bloom system has been softened and made more seated in the scene. The burnt-out look is replaced with a more subtle and gentle sci-fi glow.

Physics collision, performance and stability have all been improved, as a long-awaited upgrade of Warframe PhysX libraries has been completed.

PC Minimum spec remains unchanged. Combined with the optimizations mentioned, our tests are showing 18.5 as a better looking Warframe with 18.0 or better performance on an array of toasters and beastly GPUs!

So there you have it, Tenno. 4+ GB of content explained, and now it's time for me to go back to the team and bring this Update across the finish line to come out on PC soon

Tl/DR- HD upgrade to warframe graphics. .

BEARDED, FOR HER PLEASURE

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Newest warframe teaser. Pc obviously gets the newest stuff first, but it'll get to console soon. MummyTeaser-website.jpg?itok=N-iIXu_p

Consume the life of your enemies and embrace a richness of health with Lotus' newest warrior, Inaros. Use your abilities to siphon the health from those who would defy you, or force their submission by summoning the might of Phobos’ sandstorms. Overwhelm the enemy with Inaros’ final ability, sending minions to both consume their vitality and heal your allies.

This is part of the preview Hub for Warframe's next major update, Sands of Inaros.

BEARDED, FOR HER PLEASURE

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