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By Richard Leadbetter Published 31/10/2014

 
Chip designer AMD has developed a smaller, more cost-effective 20nm version of the main processor found in Xbox One, opening the door to a cheaper 'slim' version of the Microsoft console. The news comes from the LinkedIn bio of AMD's senior manager of SOC (system on chip) physical design, as discovered by Mosen from the Beyond3D forums. The entry in question says he "successfully planned and executed the first APU for Microsoft's Xbox One Game Console in 28nm technology and a cost-reduced derivative in 20nm technology."
 
 
Full article here: 
 
 

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https://forevergaming.co.uk/forum/forums/topic/1856-xbox-one-slim/
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Xilinx IT Support & Information

 

Interestingly Daniel McConnels' (the engineering manager) profile is no longer available on linkedin.  I wonder if he got sacked for divulging NDA material. 

 

20 nm is also not the automatic cost savings that new nodes use to be. We design a lot of chips and the 20 nm as not cheaper. The reduce power, increase density and increase performance. There has been a lot of documentation on that nodes lack of cost savings.

 

 

here one article http://www.eetimes.com/author.asp?section_id=36&doc_id=1321784

 

I'm not even sure if the whole thing a real bio

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