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As a fellow digger I empathise with you Phil...if you’re on your own approaching horde night is it better to just stay low in the base or go somewhere away from the base so they don’t wreck it? Also, if you’re solo does it just spawn 10 zombies or is there more than one wave?

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Thanks to Capn_Underpants for the artwork
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The kitchen is finished with all food and drink being stored there...Dylan has begun making a generator area and together we’ve dug down to bedrock with the idea of tunnelling out to the old base and

Another good horde night last night, unfortunately one of the demolition zombies destroyed our stairs and most of one side of our base. Fortunately everything was safe and we made it out alive and wit

Just wanted to say thank you all for throwing yourselves into this game, i've always enjoyed it but playing with this many of you has been brilliant. We now have over 10 people who play, so over the n

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Managed to get a horde night this week and was great to experience to have it in the new base for the first time. @Emma  @Plumbers Crack  @RedXIII  and @phil bottlewere also trying to survive the huge hordes that started to come into our newly cemented maze.

 

And thats what it felt like really. The Zombies funneled themselves through the small holes that @Greboth left in each section and helped us concentrate where to target our bajillions of bullets we had. Without the blade traps though they got to the most inner wall very quickly. I think from 10pm til 2am it seemed like everything was easily maintainable as the Zombies queued up in an orderly fashion battering a double cemented, double thickness wall in the same place.

 

Until it reached 2.30am.

 

They broke through one full brick, in both the outer and inner last wall. So a few of us dropped inside the base as it left us a fantastic straight shot to get multiple exploding headshots on eleventy zombies at a time. However, the second bricks they need to remove to get in were slowly disintegrating. Dave and myself tried to fix it a little along the way with Scott trying to tackle them from the outside by casually accidentally slipping off the top. Whilst Emma and Dave tried to help Scott stay alive, the last brick broke setting all the Zombies flying through into the middle of the maze at the top of our underground base. Zombie vultures at this point were flying all over the shop and it felt like we were all doing a fancy figure skating routine, dodging as many zombies as possible, spinning and shooting the final bullets we had left (ah, yes. Forgot to mention we started to run out of bullets around 2am).

 

The massacre continued, and at 3.57am the Zombies got the better of Dave and myself, Emma making a valiant effort to keep me alive chucking me a first aid kit seconds before my health hit zero. My hands just aint what they used to be 🙈.  The others still trying to survive past 4am with still many Zombies and Vultures floating about.

 

The night ended and the base stood strong with the exception of a couple of cement blocks. Next time out with some blade traps and plenty of additional support we should be able to dominate all the way through the night. Probably need Ammo Anna @craftofboredom  to do her thing and make zillions of bullets for us 😁

 

The underground base now has pretty much all the storage bits in it. I spent a little time with Dave to make a little more our of the 2nd floor. Obviously massive effort required to re-organise all the crap will always be needed but its a decent start. Just need to start building an Armory through the back door in the storage side so we can put the Gun Safes in there if that works for everyone? Screenshots below - please note we were just trying to think of ways to have the room so if you want anything changing I wasn't precious on any of the bits around that floor. Hopefullyt whats been done helps stem some thoughts and conversation 👍

 

Entrance with signs

 

7 days 2nd floor 1.JPG

 

Storage side

 

7 days 2nd floor 3.JPG

 

Storage side - Potential Armory room?

 

7 days 2nd floor 2.JPG

 

Workshop side

 

7 days 2nd floor 4.JPG

 

GGFG all

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Nice update Lee 👍 It’s good to know the base held up pretty well especially as  with 5 of you the horde would be pretty large.  It is time to focus on traps but I don’t know if we can make enough before the next one but we can try.

 

Though on the trap front, the walls were built with 3x3 traps in mind but due to the needed thickening of our base wall the trench is now only 5 wide.  So we’ll need to rethink our trap design.  Which isn’t a bad thing as we probably should use a mix if traps and turrets.

 

On the ammo front, I managed to get on for a little before gt sport wednesday and last night and just looting.  With some help from Crispy and Rich Plenty of brass, door knobs and radiators found 🙂 I think by the end of last night we had ~1600 bullet casings with enough brass melting down to maybe double that.  With time for more looting before the next horde too.  Now just turn all the casings in to bullets.

 

Now I’ve also maxxed lucky looter and with a few books read.  Even though I occasionally use bullets while looting, I always seem to come back with more than I left which is a bonus.

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Just wanted to say thank you all for throwing yourselves into this game, i've always enjoyed it but playing with this many of you has been brilliant. We now have over 10 people who play, so over the next month or so we will look into upgrading the server more and allowing more people on at a time.

burnfitbillyboy said

Well while me and Euan were trying to nail the strippers tonight, Fufu said she doesn't sleep around... Other than that the game is perfect

 

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So yeah, horde night 91 didn't go too well again.  Traps not down and not enough ammo makes horde night hard!  Most of the night wasn't too bad as the zombies for some reason decided to focus on trying to dig under the perimeter wall making it easy to burn them all with molotovs.  Eventually their focus turned though and they managed to get through the 3 wide hardened concrete wall with a couple getting in to the base.  Thankfully this was at the end of horde night so was a relatively easy job of mopping up the few stragglers.  So I straight away set to crafting 20 something blade traps and I know Lee has put some (all?) of them down so hopefully with them down, maybe some other traps and some spikes the base will fair a bit better come the next horde night.  Maybe even worth upgrading as much of the inner most 3 wide wall to steel reinforced concrete being is our last line of defence.

 

5 hours ago, tronic44 said:

Just wanted to say thank you all for throwing yourselves into this game, i've always enjoyed it but playing with this many of you has been brilliant. We now have over 10 people who play, so over the next month or so we will look into upgrading the server more and allowing more people on at a time.

 

GGFG and thank you to you too for running the server for as long as it took for us lot to realise how good the game is.

 

I don't know what it is about this time but I'm enjoying it a lot more than previous times we've played.  But a bigger/better server is always a good thing, it would be awesome one horde night if we could get everyone on.  Though maybe once we have a decent array of traps and a good supply of bullet 😆

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Garage Plans:

So my idea for a garage is to basically to dig a long tunnel down to our base, i've figured out how to make the ramp not as steep as before. This will make any ramp we have will be twice as long as before, which means the entrance might be a bit futher out. The entrance will be a drawbridge on the floor that will be used as a trap door, so if the drawbridge is open the door is closed. Hope this makes sense.

 

Normal Entranace Plans:

I'm not sure what to do with this, or if we want one? I imagine we will, as we won't always need to drive back to the garage.

 

Farm: I'm thinking we should continue with what @Plumbers Crack has started but maybe we just do one single layer and then put bars over the top of the whole base in the middle? I'm still not sure if putting bars over will stop the plants from growing?

 

New Base: I'm loving our new base but part of me thinks we should have seperate rooms for things, like all the forges in one room with storage for them, maybe build a kitchen etc. Having all the storage boxes together is a bit of a nightmare trying to find things and i feel that's why things just get dumped in places. I'm happy to continue like it is if everyone's happy though.

 

Things To Note:

If we need more veg, don't forget the original base still has a big garden in it, so will need to be harvested every now and then. Also once we've made a start to the new garden, we can bring the seeds back from the old base.

 

Also our personal chests back at the old base still have a bit of stuff in, was meant to get it all last time but had a full car.

 

 

 

burnfitbillyboy said

Well while me and Euan were trying to nail the strippers tonight, Fufu said she doesn't sleep around... Other than that the game is perfect

 

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Who are you kdding Rich with won’t always have to drive back? I’ve been looting with people we drive the car to go next door 🤣

 

It would be good to have a walk in entrance though I think it’s a little in flux until we’ve settled on the design off the base, the height of the walls, how many walls, wall thickness, are we putting bars on top of the trap trenches etc.

 

I agree with the storage though the original base plan was to have bulk storage and forges on the bottom floor of the base for the most common things like stone, clay, wood and smelting iron, steel etc.  With the forges in their current position for adhoc stuff like brass which we never have enough of for bulk or suddenly needing more of a resource.

 

I think the current set up is being used though because a) people are lazy but also b) because we’re still building and figuring out the base we’re using  alot of resources and time so aren’t getting a backlog of resources to need bulk storage yet.  Though I think (hope) we will soon as the base is getting through horde nights a little less damaged these days.

 

Then we can move on to doing it all again when building secondary bases around the map 😆

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1 hour ago, tronic44 said:

Garage Plans:

So my idea for a garage is to basically to dig a long tunnel down to our base, i've figured out how to make the ramp not as steep as before. This will make any ramp we have will be twice as long as before, which means the entrance might be a bit futher out. The entrance will be a drawbridge on the floor that will be used as a trap door, so if the drawbridge is open the door is closed. Hope this makes sense.

 

If you've got the design in your head just put markers out for digging..we'll do the grunt, you do the fancy stuff

 

1 hour ago, tronic44 said:

 

Farm: I'm thinking we should continue with what @Plumbers Crack has started but maybe we just do one single layer and then put bars over the top of the whole base in the middle? I'm still not sure if putting bars over will stop the plants from growing?

 

Let's just test it

 

1 hour ago, tronic44 said:

New Base: I'm loving our new base but part of me thinks we should have seperate rooms for things, like all the forges in one room with storage for them, maybe build a kitchen etc. Having all the storage boxes together is a bit of a nightmare trying to find things and i feel that's why things just get dumped in places. I'm happy to continue like it is if everyone's happy though.

 

 

Separate areas would be a good idea..room with clothes / armour chests (and some full length mirrors? 😘 ) would get a lot of stuff out of the way for a start

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Thanks to Capn_Underpants for the artwork
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Will try and get on at some point this week but maybe the weekend as I'm determined to finish a few games before Outer Worlds releases on Steam.

 

Great idea to separate storage into applicable rooms.

 

 

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Not had much time to get on but hopefully you're all enjoying the Concrete XP still? 🤣🤣

 

Looks like I didn't reply to @tronic44's post so jus thought i'd mention I don't mind at all whatever people do or put anywhere. Main thing is to keep trying stuff in my eyes, rather than just waiting too long as thats why we kinda ended up with everything in that huge room so we made the most of it.

 

Let us know how you're getting on with the garage. Excited to see the progress and see if there a super huge underground tunnel.

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Haven’t started the garage, might make a start tonight if I’m on.

 

I think we’ll slowly start to build separate rooms for forges, campfires etc We should section off the forges so we know what a forge should be smelting. 

@Plumbers Crack has made a start to a massive garden, the plan is to garden over the entire roof and put bar up all around the base to protect the crop.

 

Theres a shed load of work still to do but you guys have made great progress so far!

 

In other news:

I’ve now unlocked tier 5 quests, I know this will make @GazzaGarrattvery happy 😂

burnfitbillyboy said

Well while me and Euan were trying to nail the strippers tonight, Fufu said she doesn't sleep around... Other than that the game is perfect

 

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The kitchen is finished with all food and drink being stored there...Dylan has begun making a generator area and together we’ve dug down to bedrock with the idea of tunnelling out to the old base and the cheese base and further points as we expand outwards.

plumberscracknewsiggimpupdated.jpg


Thanks to Capn_Underpants for the artwork
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I enjoyed a few hours on the server yesterday after about a week off. Boy you all have been busy!

 

The base has come a long way, love how you get into it and now the second floor has bee extended out. Be good to understand if anyone had plans for the back room where the storage is? Just thinking of building an armoury still so we can finally put the gun safes out and look into buying a cash register with ammo boxes.

 

Its definitely got to the stage where we need to think about the next stage of guns and your armour such as Mods, etc. I can make a number of different ones as i'm sure others can too so may need to resurrect the requests in the other thread if there is something anyone needs.

 

Before we got @Plumbers Crack  @Dylanimo16  and me took on a horde night at the new 'Cheese' base they had built. It looked like a flawless plan...until the first minute of horde night and the zombies flew past the robotic sledges as a block was in the way. Carnage ensued from 1 yard away as tons of radiated zombies ran in, even demolitionists were blowing up in front of our faces. Not sure how Dylan stayed alive but he did. Drum magazines are ace on Ak47s...however the reload speed kills you so maybe more suited to just M60s. Haven't tried an SMG yet though so might give them a whirl in another horde night.

 

The long deep tunnel is c.850m away from the cheese base so lots more tunnelling to go. I've also checked the resources a bit and we seem low on many things; Brass, Shale, Gas, Coal, Wood. Might be worth a day obtaining resources.

 

Time to also make bedrooms look more like an actual bedrooms too me thinks!

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@crispymorgan , @GazzaGarratt and myself started the garage yesterday, if you go down the end of the base towards the kitchen and take a right, you'll go through a door way and up a slope. A lot still needs to be done and we have an idea in mind for the main entrance and slope but the garage itself is up for grabs. I was thinking about making it multilayed with everything you could possibly want. Its just around the corner from our storage, so should help when unloading vehicles.

 

I've also made a load more farm plots, so that's getting much bigger. Once it's full size, we made need a few of us to harvest and it took me ages last night and it's not even 25% finished hahahaha

 

@GazzaGarratti know you were wondering what to do next. How about setting up some solar panels and figuring out how all that is going to work? Obviously after we finish the garage, that's going to take a while.

burnfitbillyboy said

Well while me and Euan were trying to nail the strippers tonight, Fufu said she doesn't sleep around... Other than that the game is perfect

 

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On 10/23/2020 at 1:33 PM, tronic44 said:

@crispymorgan , @GazzaGarratt and myself started the garage yesterday, if you go down the end of the base towards the kitchen and take a right, you'll go through a door way and up a slope. A lot still needs to be done and we have an idea in mind for the main entrance and slope but the garage itself is up for grabs. I was thinking about making it multilayed with everything you could possibly want. Its just around the corner from our storage, so should help when unloading vehicles.

 

I've also made a load more farm plots, so that's getting much bigger. Once it's full size, we made need a few of us to harvest and it took me ages last night and it's not even 25% finished hahahaha

 

@GazzaGarratti know you were wondering what to do next. How about setting up some solar panels and figuring out how all that is going to work? Obviously after we finish the garage, that's going to take a while.

 

Yep, I'm back from hols now so I'll have a think on how the Solar panels could be safe and work to give us constant power through the overall base.

 

You should try and get some videos and pictures up @tronic44, I think the garage already looks pretty cool and definitely the entrance to Jurassic Park 😁😎

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