Big changes to Assault and Hybrid maps that should hopefully help mitigate draws. A tracking system has been added to those gametypes that will allow ties to be broken based upon the progress that was made toward capturing the objective. "To mitigate draws in Competitive Play, we're implementing a system that tracks each team's progress on the objective," Blizzard said. "This will work similarly to the system that's already in place for Escort and Assault/Escort maps, which grants a win to the team that pushes the payload the furthest. Now, even if neither team successfully captures the objective, a winner can be determined based on which team captured the largest portion." Finally, the map Eichenwalde has received a small change: a new route has been added connecting the attacking team's spawn area to the capture point. So hopefully this means our 'Dive' strategy we like to do so much may play to our advantage.