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Lurch last won the day on January 21

Lurch had the most liked content!


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    Coventry, UK

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  1. Lurch

    FG Germany FIFA 22 Cup

    I'll take that 😂
  2. Give me a tall striker and I'm in!
  3. Division 2 League games on FIFA 22 Pro Clubs. Get your names down, it should be an exciting night!
  4. I can't wait to drive head first through windows again 😂
  5. Get your names down for Monday Night Football.
  6. Good footballer, but what happened about his sex charge?
  7. With Modern Warfare II’s launch fast approaching, some questions remain; what strides are Infinity Ward taking to make Modern Warfare II a fresh experience? Similar to its predecessor, Infinity Ward plans to refine its parkour system, drawing inspiration from Mirror’s Edge: Catalyst, as well as with the introduction of all-new features and mechanics; here’s the scoop! With Modern Warfare II’s multiplayer maps sticking to a more tight and hard-lined approach to level design; players will be able to meddle with these mechanics in Warzone 2, putting these new features to the test in a larger, more variable playground; using the environment to your advantage! Movement Ladders & Ropes With Ladders, you’ll be able to vertically position the equipment alongside walls, containers, and buildings; though if not supported, it will fall and shatter, causing the Field Upgrade to reset. For Ropes, You’ll be able to repel down, and scale up buildings with this tool. whilst repelling, players can also swing through windows, or into collapsed walls. You can also attach the rope to vehicles and players, allowing for a quick getaway for downed players. Shifting & Strafing Strafing lets you move sideways in any direction, as well as backwards. Say you get too close to a threat, or you turn a corner where you’re at a disadvantage, you can shift out of the area to clear some space and get a better view of your options and surroundings. Wall-climb Players will be able to vertically clamber up walls, this feature is determined by the height of the platform you’re trying to reach and mount. Ledge-hanging You’ll be able to hang off and grab onto ledges. Call of Duty’s newest mechanic that allows players to reach for impracticable platforms, also reduces fall damage. Players will also be able to use their sidearm whilst ledge-hanging. Sliding Sliding has since been revised, allowing for players to now slide into a prone position, as well as down angled inclines and slopes. Bunny-hopping Bunny-hopping is dependent on the height a player falls from; the greater the height, the more speed boost you will gain onto your bunny-hop. Gameplay features Exigency hip-fire (Quick sidearm draw) A feature that allows you to quickly switch to your sidearm with one hand, this can also be done with lethals. Suppressor Meter You can change the size of suppressors and depending on the size it’ll affect recoil, damage, and ranges. There’ll exist a meter that players will be able to mess with and find their balance. Weapon handling (Grips) An operator will have the option of choosing between a set of different tactical handlings and techniques; this can affect the accuracy and speed of a weapon, some examples include a Magwell Grip, and C-Clamp Grip. Magazine check animation -For modes with limited heads-up-display (HUD), you’ll be able to inspect a weapons magazine count. Reticle ammunition count New design where reticles display a weapons ammo count, seen with revolvers and shotguns. These refined and renewed mechanics will give fans a new learning-curve, that’ll allow players to effectively interact with, practice, and master stringing together unfamiliar gameplay features.
  8. Battling in the top leagues we'll be fighting for our place above the top dogs. Make sure you've got yourselves down for this one — we'll need all the firepower we've got!
  9. This Sunday we'll be fighting for promotion back to Division 1. Will we make it? Or will we come up short? Either way we'll be having fun, so get your names down!
    Was a good night of shooting bad guys. Got carried by Kiwi most of the night but it was good!
    Really enjoyed Sunday, it was a great achievement to reach Division 1. And we were doomed to fail on Monday, I just didn't expect to be beaten that badly in some of the games. Luck aside I think if we do want to compete in that division we need to look at positions.
  10. I just thought a few of us tend to jump on around that time for a few games anyway, why not get an event out for it to get us all together? I'm sure we'll all be jumping in and out at different times 😂
  11. Jumping on some MW for some good old Team Deathmatch action.
  12. Was looking forward to getting the new Spurs home shirt for this season coming up but with that £75 price tag I might just have to buy a white t-shirt and scribble a badge on! Very disappointed but I guess that's how they make their money... I just don't understand how people are expected to be able to afford this?
  13. Division 1, let's go! Get your names down for the chance to win division 1 for the first time this season 🏆
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