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Popular Content

Showing content with the highest reputation on 08/24/2021 in all areas

  1. It's finally here! Personally I think its a decent enough trailer, not showing a huge amount, most seems to be from the first 30 minutes or so. I have seen some people saying Strange is acting out of character, although I think we are missing lots of context to the scenes. I am just hoping with the inclusion of Electro, Green Goblin and Doc Oc, that it doesn't get too bloated like the original Sam Raimi Spiderman 3 did, bearing in mind there are several other characters left to be introduced we haven't seen also (I won't spoil for those who don't know the rumours / theories). Does look like good fun though a great Christmas present, let's hope it doesn't get delayed. What do we think
    3 points
  2. It’s great to see the multiverse coming to the MCU and though the trailer raises a few questions it hasn’t grabbed me and made me want to watch it. Though I still will as I’ve enjoyed Holland’s Spiderman. My biggest concern is it’s going to be similar to Maguire‘s spiderman 3. Being that it will focus on his relationships and there will be too many bad guys to properly focus on any of them.
    3 points
  3. So with only 2 and a half weeks to go, with the help of some cash donations i'm now over the £400 mark 😀😀 Thank you so much to everyone who has already donated. If you would still like to donate please visit my justgiving page, every donation helps no matter how much 🙂 https://www.justgiving.com/fundraising/ants-big-walk
    2 points
  4. RenFengge

    Humankind

    So, I dropped about 10 hours into this game, 1 completion. Just some thoughts on it: While I wanted this to really compete with Civilization, I think it has strong potential. I'm just not sure it's there yet. Don't get me wrong. I love Endless Legend, and I think it's a better game than the last two iterations of Civilization. However, Humankind (which has a lot from Endless Legend) seems to have dumb down some of the mechanics or gotten rid of them. I think it vastly improves upon a lot of what bores me in Civilization, currently (sorry, but Civ IV was still better than V or VI for me), but I think Sega and Amplitude worried too much about pulling in players from Civilization that they removed some of the more complex strategy points that Endless Legend had (heros/governors/spies, multiple step quests upon discovering items, complex issues when assimilating random villages). That's not to say that Humandkind is not a complex game. It definitely it. I think I went through half the game still trying to get certain parts of it down. As like the beta, you can't just "plop" cities down when you feel like it. There's a cost (influence/star cost) to it, and your empire has a limit on how many you can have based on your technology. This, along with pre-determined territory lines, does a fantastic job at controlling growth for a more competitive gameplay. So, what do you do when you want more territory but you're running low on influence because you want to bank some to properly manage your government? You figure out how to increase your influence fast enough with a random village, so you can assimilate them before someone else does. I thought this was pretty brilliant. But, I would have liked a little bit more complexity in the aftermath of that. There's the other fun part of empire axis stuff. Various basic lines of thinking that help you figure out your decisions as you need to make them. My empire actually became what reflects me the most: science driven (religion dead), tolerant/accepting of other cultures and ideas, morally driven before profit, eco-conscious. The choices you make in the game dictate that epilogue speech about your empire at the end. There are some "quality of life" items that I can see them adding as time goes on. Things from Civ that they could consider. Like adjusting how fast or slow a game progresses (how many turns) or actually giving me a mini-world map (if it's there, I haven't found it). Choosing how many civilizations you go up against. How big the world can be. Overall, it's a solid game. My own expectations were based on Endless Legend. So, Humankind came up short on that. However, the best and short way I can sum up this game... if you thought Civilization was like playing chess, then Humankind is like playing 3D chess. I'll definitely be playing this for a bit before I get into Ghost of Tsushima Directors Cut.
    2 points
  5. I agree, although the MCU has balanced many characters a few times well so I am hopeful they will do it again (albeit these were different directors). We always have big Kevin Feige to make sure it all works
    2 points
  6. J4MES OX4D

    FIFA 22

    There's no way cross-gen will happen as both games are running on very different builds - even the PC version will be running off the old gen version this year. Haptic feedback along with the new animation library is way too ahead of what the old consoles can handle. I'm not even sure if PS5 owners will be able to downgrade their version this year either. With FIFA 21 it was a PS4 upgrade that was also downgradable back to its original status so the current gen could play with old gen users but PS5/XBSX may be hard-locked.
    2 points
  7. phil bottle

    Humankind

    Nice review! I was worried it would be too close to Civ and be a bit jarring in that respect. I'll probably pick it up around Xmas time as I've booked holidays from work from 10 December unyil January and will have time for it. I played a bit of Civ 5 recently and I can't keep doing late nights and work the next day 😁
    1 point
  8. J4MES OX4D

    Windows 11

    You can get a feel for W11 through this browser-built tool Win 11 in React WIN11.BLUEEDGE.ME Windows 11 made in React.
    1 point
  9. Definitely, the MCU has weaker films but I don’t think they have any bad films. So I’ll be keeping the faith until I’ve seen it.
    1 point
  10. Another super season all! I'm kicking myself as if I was just a little more consistent in keeping the car on the track i'd be up there but it means always room for improvement with this game. Also, super to see some new arrivals this season with Nick @Bluebear and @Kurt joining in. We even saw @Diddums and Tom a few times more than expected so nice to have more on the track as it definitely adds to more battles through the course of the season. Well done to all the rest, super fun to look forward to and hopefully we can rope in more for next time as 16 on the track would be insane. Thanks to James @Lurch for doing our livery too and with our points per race and a little more luck, we should be pretty happy considering we had last choice in the manufacture sweepstake 😄 GGs all!
    1 point
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