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What type of 'Call of Duty' game DO YOU actually want?


GazzaGarratt

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To be clear before I get into it, this isn't a dig or directed at anyone specifically at all. From since the beginning of time, which is basically FG's existence obviously, we see so many people - so many of us - disgruntled, annoyed, pissed off, etc, about the state of Call of Duty franchise and hammering the next game that is out without really seeing what people really DO want.

 

So here it is - what Call of Duty characteristics do you want them to create? Think of setting, time, perks, guns, gameplay dynamics, ultimates/supers (or not).

 

I'm trying to see if there really is something that would get your spices flowing. And don't cop out with 'just make MW2 remastered' because that shit has been done before and did well in that era. You've seen how remastered goes. A little nostalgia and the positive comments soon turn into utter negative crap which after a while you just don't wanna read cos it depresses you.

 

I'm really interested to know what you guys want and how they could concoct a near perfect Call of Duty. And don't get hung up on the name, some people will hate CoD if it just says 'CoD' in it. Rather than dwell on that, focus on what could be GOOD to see. Maybe we could see some in the next game, or the ones already out today.

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I just want a Call of Duty where we don't get 8 maps at launch and then the rest of the withheld content that should've been in the game in the first place, spoonfed to us over the duration of months under the illusion that it's FREE updates. In Cold War, we got 40% of a game and not only are they giving out decade old recycled content to make up part of the other 60, they are even resorting to giving us 'new' scorestreaks that have been in the franchise a decade and were located in the game files during the beta. 

 

Give us a game with 15 maps and then another 15-20 to follow. They make billions out of thin air on coloured guns yet we don't get anything back like we used to in terms of new maps because we aren't directly paying for them. There is no incentive for the devs to deliver 4 map packs so we just accept getting new content when it comes under this bullshit season model that's adopted into all this shitty live service titles. 

 

The big problem is the eSport meta and SBMM which is the norm now. I don't think I will ever truly enjoy or play COD like I used to because of how connection-based matchmaking and lobby balancing has been replaced with artificial crap such as ping manipulation, monetized matchmaking and the very sweaty nature of the mechanics. Casual COD is dead and it's replaced by a carefully crafted algorithmic framework to benefit player retention and customer spend for Activision. 

 

I do think the franchise is completely exhausted and deathmatch as a whole heavily saturated now and whilst I did have fun on Cold War at times, it's a tired format on a threadbare product. MW2019 now with all the content is where a COD game should be at launch - jam packed of content with tonnes to do right off the bat. Activision doesn't seem to get that player retention is a factor on content so rather than alienating players and focusing on the dedicated open-wallet ones, they should try and satisfy all fans. 

 

As I said in another thread, I cannot understand why they haven't released a universal game like COD Online or COD mobile which contains stacks of content all rolled into one. Keep that updated and you'll keep people happy for years and they wont need to spend all that money concocting a whole new game where 50% of people immediately don't like the era. Having this with the battle royale and then you've got two rolling products. Microtransactions now outweigh money made through sales so a brand new game from a tiresome franchise may not be the answer each year. 

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I want a COD that is basically a boots on the ground version of COD. Not jet packs/magnetic boots or shit like that. There are other games for that.

I want a COD with new maps. I sick of the same maps re-ashed. if they want to release old maps I ok with that, but they should all be available at launch. It should take them very long to do Nuketown/rust over again and again and again

I like the basic score streaks. Focus on the fundamentals. UAV/Counter/care package/Sentry/attack helo/cruise missile/chopper gunner/ac-130/advance UAV.  I don't particularly like those OP crazy ass streaks

I want a COD that has score streaks to encourage playing the objective. I want it to reset the streak however when you die. So stack the points from the score streaks. I liked that in MW you could chose one of the other. So playing a game like kill confirm you want the scorestreaks. Teamdeath match you want the kill streaks

I like cod having something like zombies and I think that cold war did a nice job of it. I like the ranking system which uses the XP from Zombies/warzone/Multiplayer. I get zombie games with over 100K XP and want it to count for something

I don't care about the skins or the camo. I never even use them

I want good connection that doesn't go to shit during a match

I want solid fundamental game modes like domination, kill confirm, Hardpoint

I would like the ability to play moshpit on any specific map of my choice. Since the lobby DCs all the time it should be possible

 

 

As much as people complain about the current games, I am OK with them. I think I am level 250 on cold war, but a lot of that is zombies and Warzone. I think I have only played 3 maps on Multiplayer and the same ones keep coming up and selected.  

 

I don't even know what my KD is. Don't care. I think it is around 1, so as much as people hate SBMM it hasn't affected me too badly. It has probably helped. 

 

I like being able to jump in, play 2-3 matches and leave. I can't do that with destiny which has too much of a grind for me.  I want something that doesn't require me to invest a ton of time so that I can play the game without being too disadvantage because someone has the time to play 20-30 hours a week and all the good guns/perks and everything else

 

 

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13 hours ago, cyberninja2601 said:

 

I want a COD that is basically a boots on the ground version of COD. Not jet packs/magnetic boots or shit like that. There are other games for that.

I want a COD with new maps. I sick of the same maps re-ashed. if they want to release old maps I ok with that, but they should all be available at launch. It should take them very long to do Nuketown/rust over again and again and again

I like the basic score streaks. Focus on the fundamentals. UAV/Counter/care package/Sentry/attack helo/cruise missile/chopper gunner/ac-130/advance UAV.  I don't particularly like those OP crazy ass streaks

I want a COD that has score streaks to encourage playing the objective. I want it to reset the streak however when you die. So stack the points from the score streaks. I liked that in MW you could chose one of the other. So playing a game like kill confirm you want the scorestreaks. Teamdeath match you want the kill streaks

I like cod having something like zombies and I think that cold war did a nice job of it. I like the ranking system which uses the XP from Zombies/warzone/Multiplayer. I get zombie games with over 100K XP and want it to count for something

I don't care about the skins or the camo. I never even use them

I want good connection that doesn't go to shit during a match

I want solid fundamental game modes like domination, kill confirm, Hardpoint

I would like the ability to play moshpit on any specific map of my choice. Since the lobby DCs all the time it should be possible

 

 

As much as people complain about the current games, I am OK with them. I think I am level 250 on cold war, but a lot of that is zombies and Warzone. I think I have only played 3 maps on Multiplayer and the same ones keep coming up and selected.  

 

I don't even know what my KD is. Don't care. I think it is around 1, so as much as people hate SBMM it hasn't affected me too badly. It has probably helped. 

 

I like being able to jump in, play 2-3 matches and leave. I can't do that with destiny which has too much of a grind for me.  I want something that doesn't require me to invest a ton of time so that I can play the game without being too disadvantage because someone has the time to play 20-30 hours a week and all the good guns/perks and everything else

 

 

I want....to say that I agree with everything said here 👍

fa91d1c7-2525-4709-a13b-ae6fabba557e.jpg


Thanks to Capn_Underpants for the artwork

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For me, mirroring what other have said, simplicity is key. I don't care about tonnes of weapon customization, definitely don't want wall running and all that. Just a clean, simple game as we saw from CoD4 through to the Black Ops days.

 

In terms of matchmaking, SBMM has really ruined the multiplayer experience for me. I feel like as with other multiplayer games there should just be both a ranked and unranked playlist to let players decide which they want. At the very least, if SBMM is necessary, there could be better transparency so you have some way of indicating how good you actually are at the game! I don't see the point in multiplayer as is, I need a goal to work towards whilst playing!

 

I've really enjoyed Warzone over lockdown, but again would love a barebones version without loadouts, having to rely on finding weapons/attachments etc.

 

 

 

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I agree with a lot of what others have mentioned already.

 

I might be in the minority here, but I would fancy the next COD more in the World At War style.

 

I want a Pacific/Gulf Pearl Harbor style with mostly Japanese and American guns. A few German, Russian and British weapons sprinkled in.

 

No AK-47,74u or MP5'S. I want a simple 3 perk loadout and I want weapon attachments to feel specific and I DON'T want the guns to be  generic with mono surpressors and agent field grips and no stock on everything. Launchers and specials get attachments.

 

It's ridiculous you can run 6 perks so you are immune to explosives/tactical equipment. You get scavenger and another perk whilst also being silent and being off the radar. 

 

I think WaW is underated, the maps were awesome and some of the maps had tanks and they weren't a problem like more recent COD'S.

 

I don't want cheesy specialist operators and advantages that heavily change the flow of the game. Boots on the ground please.

 

I don't know why Treyarch haven't used WaW maps, only 2-3 in all this time. Whilst BO1 Firing Range, Summit,Jungle, Nuketown are constantly done.

Even BO 2 maps haven't been done much.

 

So yeah simplicity is the key for me as well and lot's of maps at launch and through the life cycle. 2-3 new maps every season.

 

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I want a COD with Kowloon in it.

 

COD died a long time ago for me, my tastes may have changed, although the new Modern Warfare was a step in the right direction (glad I didn't bother with Cold War however). 

I'm just hoping Battlefield returns to form rather than expecting anything decent from this dead horse.

jeffersonclasswar.jpg

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I loved that map!  Absolutely dude!  

 

I feel the same way.  CoD was the video game GoD for a while but I've just moved on as a gamer.  I can't even put my finger on why.  I'll miss it sometimes.  Random places on CoD maps will pop into my mind out of no where sometimes (I worry about this).  But, when I actually play it, I'm just not having fun anymore.  

 

 

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Just remaster BO2.

 

 

Ooooops sorry @GazzaGarratt😁

Tbh most of what's been said I can get on board with. I liked bo3 (jet packs done right) I liked the specialists too, some were annoying though and should never be in an fps of this type. However I'd be fine with boots on the ground, not the bunny hopping sliding bullshit simple running around quick paced. I'd like interesting unique weapons that actually felt different to use. As for perks make them compliment a playstyle or loadout, no crutch perks.

 

2 things cod needs and has lacked, connection based matchmaking in cold war I very rarely hear English in the lobbies, the other thing is good maps, not big cluttered head glitchy bullshit that gives the arseholes that play easy kills for just sitting in one spot. 

Good fun to use scorestreaks that reset.

Cut down the number of gamemodes too ffs.and better less grindy challenges.

 

The suggested cod mobile online idea 👍

 

 

 

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20 hours ago, IRaMPaGe said:

I agree with a lot of what others have mentioned already.

 

I might be in the minority here, but I would fancy the next COD more in the World At War style.

 

I want a Pacific/Gulf Pearl Harbor style with mostly Japanese and American guns. A few German, Russian and British weapons sprinkled in.

 

No AK-47,74u or MP5'S. I want a simple 3 perk loadout and I want weapon attachments to feel specific and I DON'T want the guns to be  generic with mono surpressors and agent field grips and no stock on everything. Launchers and specials get attachments.

 

It's ridiculous you can run 6 perks so you are immune to explosives/tactical equipment. You get scavenger and another perk whilst also being silent and being off the radar. 

 

I think WaW is underated, the maps were awesome and some of the maps had tanks and they weren't a problem like more recent COD'S.

 

I don't want cheesy specialist operators and advantages that heavily change the flow of the game. Boots on the ground please.

 

I don't know why Treyarch haven't used WaW maps, only 2-3 in all this time. Whilst BO1 Firing Range, Summit,Jungle, Nuketown are constantly done.

Even BO 2 maps haven't been done much.

 

So yeah simplicity is the key for me as well and lot's of maps at launch and through the life cycle. 2-3 new maps every season.

 

This man gets it right here. I would love another Pacific campaign CoD. W@W was still one of my favorite CoD games. If I had to pick my perfect CiD game it would be more like MW3. Tons of maps and guns at launch. With the customization of the last MW with the gunsmith. Fun kill streaks. The same style specialist as MW3. My biggest thing is no fucking skill based match making. 

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4 hours ago, TigerBurge said:

This man gets it right here. I would love another Pacific campaign CoD. W@W was still one of my favorite CoD games. If I had to pick my perfect CiD game it would be more like MW3. Tons of maps and guns at launch. With the customization of the last MW with the gunsmith. Fun kill streaks. The same style specialist as MW3. My biggest thing is no fucking skill based match making. 

 

WaW was my very first COD, it will always be dear to my heart. Started off a noob with a .70 KD and getting smashed for a few months. By the end of its year I had doubled my KD to 1.40 and was a 10 prestige. Was able to get dogs consistently and was a competent player.

I played COD 4 a few months before MW2 to prepare for MW2.

MW3 was awesome because it's the COD I spent the most time with the FG forum folk. Destruction INC [DI] Chris, Tommy (Both Barrels) and many other fabulous people on XBOX 360 at the time.

 

But yeah that Pacific era is what I crave. Modern, Futuristic, WW2 has been saturated and done to death. 

Like I say the maps were iconic and the guns were great and unique.

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As @J4MES OX4D  said: Just give us a complete game!

The last 2 CODs have had a pathetic amount of content at launch. 6-8 maps is just not good enough.

Get rid of SBMM or EOMM (engagement optimised matchmaking) or whatever it is, in public matches. Pubs should be casual, quick play.

I'd like a near future setting as well as it gives them devs some creative freedom for the weapons and gadgets they could put in the game.

Make bloody Warzone its own separate game with its own separate studio!

And just give us Titanfall 3.

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Another reason why I think COD will never return to its glory days is down to how the gaming landscape has changed. The golden era of COD around MW2 and BO1 was when deathmatch was still very popular and level progression was a big aspect of people's ongoing enjoyment. Someone going 30-4 was a great gameplay for a YouTube video and there were no competitive stresses. I bet veteran arena shooter players of the millennium days did not like this type of game or its format the same way many don't like COD in its current state.

 

Nowadays, getting 30 kills is nothing and gameplay commentaries, unless they are giving tips on cheesing or OP weapons, are largely redundant. Someone even getting a double nuke barely gets any attention these days or going 100-0 whilst using knife only. Even the new nuke world record set the other day (72 seconds) didn't bat an eyelid in the community. Sadly it's all about skin culture today and looking good in-game. The e-Sport mentality is being injected into g-fulled players with a rapid meta in terms of mechanics and competitive matchmaking. You can be playing casually yet onscreen it looks like you are sweating it like crazy. Prestige also means little now - a few years ago, players were reaching Prestige 10 level 1000 just after Christmas when even I would struggle to reach just the max prestige over the duration of a year.

 

Although I can still comfortably hold my own even in the most sweatiest SBMM riddled matches, I think a lot of the fun has been sucked out of the experience because of the way people have been conditioned to play and how the game is designed. It's more mentally exhausting than fun at times. 

 

One other factor which has diminished the fun of the COD titles pretty much the whole of the last gen was disappointing kill/scorestreaks. I can barely name any after Black Ops 2 they were that forgettable.  Even ones that returned to the series just didn't have the presence, enjoyement or sheer power like they did in older titles. I really don't know how they got this so wrong and why they haven't bounced back. Could be that it's just another tiring aspect but certainly they sucked from Ghosts onward. 

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2 hours ago, J4MES OX4D said:

Another reason why I think COD will never return to its glory days is down to how the gaming landscape has changed. The golden era of COD around MW2 and BO1 was when deathmatch was still very popular and level progression was a big aspect of people's ongoing enjoyment. Someone going 30-4 was a great gameplay for a YouTube video and there were no competitive stresses. I bet veteran arena shooter players of the millennium days did not like this type of game or its format the same way many don't like COD in its current state.

 

Nowadays, getting 30 kills is nothing and gameplay commentaries, unless they are giving tips on cheesing or OP weapons, are largely redundant. Someone even getting a double nuke barely gets any attention these days or going 100-0 whilst using knife only. Even the new nuke world record set the other day (72 seconds) didn't bat an eyelid in the community. Sadly it's all about skin culture today and looking good in-game. The e-Sport mentality is being injected into g-fulled players with a rapid meta in terms of mechanics and competitive matchmaking. You can be playing casually yet onscreen it looks like you are sweating it like crazy. Prestige also means little now - a few years ago, players were reaching Prestige 10 level 1000 just after Christmas when even I would struggle to reach just the max prestige over the duration of a year.

 

Although I can still comfortably hold my own even in the most sweatiest SBMM riddled matches, I think a lot of the fun has been sucked out of the experience because of the way people have been conditioned to play and how the game is designed. It's more mentally exhausting than fun at times. 

 

One other factor which has diminished the fun of the COD titles pretty much the whole of the last gen was disappointing kill/scorestreaks. I can barely name any after Black Ops 2 they were that forgettable.  Even ones that returned to the series just didn't have the presence, enjoyement or sheer power like they did in older titles. I really don't know how they got this so wrong and why they haven't bounced back. Could be that it's just another tiring aspect but certainly they sucked from Ghosts onward. 

The only thing is disagree on is black ops 3 and 4 had some decent scorestreaks, blops 3 especially. I think thats another reason cold war sucks is treyarch scorestreaks are usually pretty good in cold war they suck and that's why it's UAV/counter UAV spam.

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2 hours ago, techno said:

The only thing is disagree on is black ops 3 and 4 had some decent scorestreaks, blops 3 especially. I think thats another reason cold war sucks is treyarch scorestreaks are usually pretty good in cold war they suck and that's why it's UAV/counter UAV spam.

R.A.P.S from BO3 was an awesome streak. 

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On 3/5/2021 at 12:02 PM, J4MES OX4D said:

Another reason why I think COD will never return to its glory days is down to how the gaming landscape has changed. The golden era of COD around MW2 and BO1 was when deathmatch was still very popular and level progression was a big aspect of people's ongoing enjoyment. Someone going 30-4 was a great gameplay for a YouTube video and there were no competitive stresses. I bet veteran arena shooter players of the millennium days did not like this type of game or its format the same way many don't like COD in its current state.

 

Nowadays, getting 30 kills is nothing and gameplay commentaries, unless they are giving tips on cheesing or OP weapons, are largely redundant. Someone even getting a double nuke barely gets any attention these days or going 100-0 whilst using knife only. Even the new nuke world record set the other day (72 seconds) didn't bat an eyelid in the community. Sadly it's all about skin culture today and looking good in-game. The e-Sport mentality is being injected into g-fulled players with a rapid meta in terms of mechanics and competitive matchmaking. You can be playing casually yet onscreen it looks like you are sweating it like crazy. Prestige also means little now - a few years ago, players were reaching Prestige 10 level 1000 just after Christmas when even I would struggle to reach just the max prestige over the duration of a year.

 

Although I can still comfortably hold my own even in the most sweatiest SBMM riddled matches, I think a lot of the fun has been sucked out of the experience because of the way people have been conditioned to play and how the game is designed. It's more mentally exhausting than fun at times. 

 

One other factor which has diminished the fun of the COD titles pretty much the whole of the last gen was disappointing kill/scorestreaks. I can barely name any after Black Ops 2 they were that forgettable.  Even ones that returned to the series just didn't have the presence, enjoyement or sheer power like they did in older titles. I really don't know how they got this so wrong and why they haven't bounced back. Could be that it's just another tiring aspect but certainly they sucked from Ghosts onward. 

This is spot on imo.

 

I don't really care of the setting or time period where COD is set; COD4 and MW2 were my favourite 2 COD's but COD WaW was great too as I love WW2 era and the Black Ops series has been brilliant too, especially earlier on. The fact you can't now jump on COD to chill out after a busy day at work and just have fun is a travesty. Even in MW2019, the only game mode I could play with my best mate was Cyber. Yes it was sometimes sweaty, but it was pretty chilled most of the time and you'd run into some pretty cool players and get chatting, I could easily play hours and hours of that, it wasn't full on.

 

Cold War on the other hand is just an out and out sweat fest. I saw someone the other day on Twitter under a JGOD tweet, complaining about how SBMM has gotten so bad and strong in the game, that it's actually causing issues in their friendship group for when they play together, as in some players are decent and slow are awful, but when they play together they automatically get a strong lobby as half the team is above average and the lesser players just get destroyed so its pointless playing together and the 'worser' players have to just play together to get a lobby that matches their skill level. The lobbies should be based on ping and then randomised mostly; yes have SOME skill level active, but not so every game is a balls to the wall sweat fest.

 

I'm not sure if the older CODs had absolutely no SBMM, but I remember playing SnD on COD4/MW2 with a full party, all having a laugh and catching up on how our weeks had been etc then you'd run into a strong full team and have to really try for 1 or 2 maps, but because it was only now and then you relished the challenge and enjoyed it regardless of losing or winning. With the last few CODs its been like this every game which just isn't enjoyable. The main reason why I just play Rebirth Island now as its a good mixture between traditional MP (respawn if a teammate is still alive) and the Warzone concept.

 

To summarise, I don't care where its set or what the guns are, just make it less of a sweat fest so you can actually play it with mates and not feel like an MLG pro trying to win 500k every. single. game. 😅

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As far as I'm aware older CODs did have some sort of SBMM but it was only there to protect the REALLY bad players, meaning people with disabilities etc. I'm fine with that but let everybody else play everybody else. When I first played COD4 I got absolutely destroyed as it was the second game I played online (the first being Gears 1). I didn't cry or give up. I kept at it until I was the totally average player that I am today 🤓

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On 3/3/2021 at 11:27 AM, jordie1892 said:

I feel like as with other multiplayer games there should just be both a ranked and unranked playlist to let players decide which they want. At the very least, if SBMM is necessary, there could be better transparency so you have some way of indicating how good you actually are at the game! I don't see the point in multiplayer as is, I need a goal to work towards whilst playing!

 

This is where i'm at with a core part of what i'd love to see in a new CoD. 2 playlists is the way to go. Make it clear that one has SBMM and the other is completely free of this. Maybe just make it connection based. Would stop all the moaning about SBMM if bad/good very quickly.

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44 minutes ago, GazzaGarratt said:

 

This is where i'm at with a core part of what i'd love to see in a new CoD. 2 playlists is the way to go. Make it clear that one has SBMM and the other is completely free of this. Maybe just make it connection based. Would stop all the moaning about SBMM if bad/good very quickly.

Online mp should be connection based, unless an actual ranked playlist. 

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6 hours ago, MrBiron said:

As far as I'm aware older CODs did have some sort of SBMM but it was only there to protect the REALLY bad players, meaning people with disabilities etc. I'm fine with that but let everybody else play everybody else. When I first played COD4 I got absolutely destroyed as it was the second game I played online (the first being Gears 1). I didn't cry or give up. I kept at it until I was the totally average player that I am today 🤓

I do believe that the older COD's (certainly prior to AW) didn't have any SBMM in, however there was lobby balancing. The developers (mainly Treyarch) have tried (unconvincingly) to suggest that it's been in every Call of Duty since COD 4 but I just can't see this being the case. If it was, it was implemented nowhere near as ruthlessly as it has been in recent times. 

 

I MW2 and BO1 for instance, I would often find myself going up against players who had 3+ k/d's and even be on the same team as ones below 0.40. I used to check combat records whilst waiting for matches to begin in the original Black Ops and every lobby was varied. In Black Ops 2, Treyarch even told players to go easy against Christmas noobs which kinda contradicts the concept and perhaps shows that it didn't exist like they claim. 

 

I don't mind them having protected lobbies but if they do, then those players need to be protected against reverse boosting and that is something the devs and Activision have failed miserably with. 

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3 hours ago, GazzaGarratt said:

 

This is where i'm at with a core part of what i'd love to see in a new CoD. 2 playlists is the way to go. Make it clear that one has SBMM and the other is completely free of this. Maybe just make it connection based. Would stop all the moaning about SBMM if bad/good very quickly.

I always assumed that the inclusion of League Play would create this two-playlist barrier but all its done is have a core playlist which is competitive and they a competitive playlist which is exactly the same minus some format changes. Makes no sense really.  It also doesn't help that this gets introduced months into the experience either.  

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4 hours ago, J4MES OX4D said:

I always assumed that the inclusion of League Play would create this two-playlist barrier but all its done is have a core playlist which is competitive and they a competitive playlist which is exactly the same minus some format changes. Makes no sense really.  It also doesn't help that this gets introduced months into the experience either.  

 

 

Nah, All the streamers and content providers are too chicken shit to play the upper tier. The would much rater find the 0.4 KD players to exploit.

 

Every complaint I hear about SBMM is that it makes the lobby to hard for most people because people now have to compete with simillar skills. I doubt that the same people would go into an upper tier and make their life difficult intentionally. 

 

I remember being in lobbies with Mike, Kyle, Jake, Sam which pretty much meant a win. I'd struggle to get 5 kills before it was all over while Kyle would get a back to back sniping nuke or the team would win a domination match 200-0. That's why SBMM exists

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11 hours ago, cyberninja2601 said:

 

 

Nah, All the streamers and content providers are too chicken shit to play the upper tier. The would much rater find the 0.4 KD players to exploit.

 

Every complaint I hear about SBMM is that it makes the lobby to hard for most people because people now have to compete with simillar skills. I doubt that the same people would go into an upper tier and make their life difficult intentionally. 

 

I remember being in lobbies with Mike, Kyle, Jake, Sam which pretty much meant a win. I'd struggle to get 5 kills before it was all over while Kyle would get a back to back sniping nuke or the team would win a domination match 200-0. That's why SBMM exists

Ahhh 200-0 wins on Summit and Firing Range, they were the days...

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