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18 hours ago, crispymorgan said:

This is the cancer that will put people off big games in the future.

 

 

It will run rampant in a lot of games before anyone bitches about it. The gaming community did this to themselves showing how easy it is to make billions off of micro transactions. 

i7 7700k, 16GB RAM, GEFORCE 1080, 240GB SSHD, 2TB SSD

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44 minutes ago, The3rdWalker said:

It will run rampant in a lot of games before anyone bitches about it.

It already has but thankfully just like lootboxes, this craze is drying up. In a quirk of fate, Activision's desperation in resorting to selling thin air ranks and red dot reticles is to mitigate people not spending as much on microtransactions last year.

 

Activision, EA, Bethesda and 2K have all lost major value and these are companies that are reliant on annual shareholder injections to remain in growth. They wont exactly go bankrupt soon but it's a huge knock and reality check that they can't remain sustainable with just microtransactions and dying brands. Activision even admitted that because of lower income than expected from BO4 and Destiny 2 Forsaken, they'd basically monetize the fuck out of what they currently have and this sheer desperation and shame didn't go unnoticed from the community.  

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People are just now happy to spend cash little and often. The current market has mainly kids wanted to buy tiny packs of cosmetic crap because they're 99p, not because it's cost effective.

 

I think Season Passes will now either turn into something similar to this CoD approach or it will be a cheaper Season Pass that can't be much more than £/$30. The average gamer will still associate anything above that figure as a 'New game' and if they physically or digitally don't get that, then they are immediately disappointed.

 

It's just be nice to know if microtransactions actually went back into the game, abit like a post-live crowdfunder so you knew if everyone raised money in game via these, when targets get hit then you know content later down the line gets created. You can dream, eh.

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17 hours ago, GazzaGarratt said:

People are just now happy to spend cash little and often. The current market has mainly kids wanted to buy tiny packs of cosmetic crap because they're 99p, not because it's cost effective.

 

I think Season Passes will now either turn into something similar to this CoD approach or it will be a cheaper Season Pass that can't be much more than £/$30. The average gamer will still associate anything above that figure as a 'New game' and if they physically or digitally don't get that, then they are immediately disappointed.

 

It's just be nice to know if microtransactions actually went back into the game, abit like a post-live crowdfunder so you knew if everyone raised money in game via these, when targets get hit then you know content later down the line gets created. You can dream, eh.

That money adds up tho - £50 game £40 season pass and then £1 here and £10 there. £40 more on face paint you can't see and then £500 on empty tiers just to unlock a 'RARE' costume. Soon you've spent £1000 on an annual title.

 

COD is also the only game left with an old season pass format. Like BF5 and most other games, it should be scrapped to the community doesn't become split. That is the absolute post-xmas killer. Rainbow Six Siege done it right and that's still buzzing going into its 4 year and growing. 

 

Microtransactions have to be expected and the reason they aren't in games at launch is no review scores aren't impacted. Ironically they'd probably make more money if they didn't have microtranasctions and applied some business sense like Epic did with Fornite. They tried to do it both ways by having a full priced F2P business model plus a dated season pass element and then incorporate a battle pass format on top and all 3 revenue avenues failed.  

 

These microtransactions shouldn't been seen as 'crowdfunding' - the money goes straight to shareholders and Activisions stock value. It doesn't affect how the game is supported or what content is produced. They are billionaires and Treyarch are on the payroll regardless.  The material gets produced whether the game is dead or its the best game ever. The game probably has a preset fixed budget regardless and any profits are straight into the pocket. The franchise performed better when MT's weren't even in the game and developers were on even 2 year cycles. 

 

If they truly cared about investing in the franchise, we would still be playing on games using an engine from 1998.

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The unbridled thirst for money right now damnit.

Few of these cunts care about gamers or gaming.

Our shiny capitalistic world of bullshit, eh, even fucks over our escapism from reality.

Happy thoughts from Phil as always[emoji28]



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17 hours ago, GazzaGarratt said:

People are just now happy to spend cash little and often. The current market has mainly kids wanted to buy tiny packs of cosmetic crap because they're 99p, not because it's cost effective.

 

I think Season Passes will now either turn into something similar to this CoD approach or it will be a cheaper Season Pass that can't be much more than £/$30. The average gamer will still associate anything above that figure as a 'New game' and if they physically or digitally don't get that, then they are immediately disappointed.

 

It's just be nice to know if microtransactions actually went back into the game, abit like a post-live crowdfunder so you knew if everyone raised money in game via these, when targets get hit then you know content later down the line gets created. You can dream, eh.

 

I will never say it's okay to buy items that can affect your game play. 

i7 7700k, 16GB RAM, GEFORCE 1080, 240GB SSHD, 2TB SSD

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