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So I've been getting a lot of my Ghosts info on Charlies Intel, CoD Wiki and Twitter. So any new info that's not on here feel free to post it below and we'll keep on adding to the OP together. As it was already stated this thread is for us to all have a discussion about the new Call of Duty: Ghosts. 
 
I'd like to start out with the Official Call of Duty: Ghosts Multiplayer Reveal video:

 
Create-A-Soldier
Infinity Ward has changed the customization feature and have added brand new Create-A-Soldier, where you customize everything about your character.
 
Character Customization:
Screen-Shot-2013-08-16-at-10.42.16-PM.pn
 
Infinity Ward has added new ways to fully customize the soldier you play as in Ghosts. You can play as a male or female soldier and customize every feature of your character.
 
Choose the head, body type, head-gear and equipment, and you can even create a female soldier for the first time. With over 20,000 possible combinations, you can create the soldier you’ve always wanted. And each soldier you create will also have his or her own load outs.
 
I wanted to add on that playing as a female will NOT give you an advantage if you think that they will be smaller than males. They will be the same size, whether they add on extra gear or whatever.
 
Load Out:screen-shot-2013-08-14-at-4-24-01-pm-102
 
In Ghosts, you’re allocated a budget for our primary weapon, secondary weapon, your lethal & tactical equipment, and your Perks. All attachments and Killstreaks are free for you to choose.
 
There’s also ‘Squad Points’ coming in Ghosts MP, which determines what you can unlock when. You chose what attachments, guns, etc. you want to unlock. If you have enough Squad Points you can unlock whichever ones you want at anytime.
 
Weapons:
 
Assault Rifles:
Honey Badger
APS
SC-2010
SA-805
M4A1
G3
ARX-160
AK-12
Vepr
FAD
R5 RGP
MSBS
 
Submachine Guns:
UMP45
Vector CRB
CBJ-MS
Bizon
K7
Mtar-X
VBR
 
Lightmachine Gun:
Chain SAW
Ameli
M27 IAR
LSAT
 
Sniper Rifles:
L115
USR
GM6
G28
VSK
 
Marksman Rifles:
IA-2
MR-28
MK14 EBR
SVU
 
Shotguns:
MTS-225
Bulldog
 
Handguns:
P226
M9A1
MP-443 Grach
.44 Magnum
 
Launchers:
Panzerfaust
MK32
Kastet
 
Misc:
Knife
Riot Shield
 
Lethal Grenades:
C4
Canister Bomb
Semtex
I.E.D
Throwing Knife
Frag Grenade
 
Non-Lethal Grenades:
9-Bang
Concussion Grenade
Motion Sensor
Smoke Grenade
Thermobaric Grenade
Trophy System
 
Attachments:
Red Dot Sight
Silencer
Holographic Sight
Grip 
Grenade Launcher
ACOG Scope
Extended Mags
Akimbo
Muzzle Brake
Slug Rounds
Select Fire
Armor-Piercing Rounds
Radar
Hybrid Scope
 
Perks:
screen-shot-2013-08-14-at-4-24-21-pm.png
 
With Call of Duty: Ghosts, you get to customize what perks you want with you in-game. There’s a total of 35 perks in Ghosts, and each perk has a value between 1 and 5. You get 8 points to use on perks, and you chose which ones you want.
 
The new Perks system has more perks than ever before. Every perk has a value from 1 to 5, and you have 8 points to allocate. So for example, choose 4 perks each valued at 2 points a piece, or even 8 perks, each valued at 1. You could also choose to get rid of your secondary weapon and get up to 11 perks.
 
Perks in Call of Duty: Ghosts have been divided into 7 sections (refer to picture above):
 
Speed – Examples include Sleight of Hand and Agility allowing players to quickly move through the environment.
 
Handling – Improve the player’s weapon handling abilities with perks such as On The Go (reload while sprinting) and Strong Arm (throw equipment further and decrease grenade cook time).
 
Stealth – Perks such as Takedown (kill enemies without revealing their death location) and Off the Grid allow players to move through the environment undetected.
 
Awareness – Improve a player’s situational awareness and ability to detect enemy equipment.
 
Resistance – Enhance a player’s ability to withstand damage and regenerate health faster.
 
Equipment – Perks that allow players to hold extra equipment, attachments and ammunition.
 
Elite – A new type of player perk that includes Ping (a sonar ping that’s activated upon killing an enemy, revealing nearby hostiles) and Deadeye (consecutive kills increase the chance to deal more bullet damage).
 
Killstreaks - Strike Packages
 
Screen-Shot-2013-08-14-at-4.25.45-PM-102
With Call of Duty: Ghosts, Infinity Ward is bringing back MW3's Strike Packages – Assault, Support, and Specialist.
 
There are over 20 NEW Kill Streaks in Call of Duty: Ghosts — such as Juggernaut Maniac, Helo-Scout, Vulture and the ODIN Strike.
 

Assault Strike Package – Strike package based on consecutive enemy kills that resets upon death. (they’ve made more killstreaks on the ground – not all in the air anymore.)

-New streak rewards Include:

  • Sat Com – Acquired after 3 points. The SAT COM functions similarly to the UAV in previous Call of Duty games but with a twist. The SAT COM must be planted on the ground. It is no longer an aircraft. Another feature of the SAT COM is that it is upgraded depending on how many other SAT COMs are on the map. If there is only one friendly SAT COM it will only show enemies on the radar if they are in a friendlies line of sight. If there are two friendly SAT COMs a radar sweep will go and it will function exactly like a normal UAV. Three friendly SAT COMs will cause the radar sweep to occur faster. Finally, four friendly SAT COMs will periodically show enemy direction with each sweep.
  • IMS – Acquired after 4 points. The IMS functions similarly to the IMS in Modern Warfare 3.
  • Guard Dog – Acquired after 5 points. The Guard Dog (Riley) will spawn near the player and follow the player around the map and will not only attack enemies close by, but also bark or growl if an enemy is nearby. 
  • Sentry Gun – Acquired after 6 points. Functions similarly to Sentry Guns in other Call of Duty games.
  • Battle Hind - Acquired after 6 points. Although it is not known exactly what it does, one can imagine it will function similarly to Attack Helicopters of previous Call of Duty games.
  • Vulture - Acquired after 7 points. It is unknown as to what it does. Although it appears to be a variant of a Quad-rotor that is not player controlled.
  • Gryphon - Acquired after 8 points. It functions similarly to the Dragon Fire in Black Ops 2 although it fires explosives and can see enemies through walls.
  • Juggernaut Maniac – Acquired after 9 points. An airdropped pointstreak that (when picked up) grants the user Juggernaut armor and a combat knife. The Maniac moves at the same speed as a normal player. 
  • Juggernaut - Acquired after 10 points. An airdropped pointstreak that (when picked up) grants the user Juggernaut armor and a Minigun.
  • Helo Pilot - Acquired after 12 points. Allows the player to control an Attack Helicopter for a period of time. 

Support Strike Package – Strike package that does not reset on player’s death. (They’ve made the streaks more support based – not driven by assault.)

-New streak rewards Include:

  • SAT COM - Acquired after 4 points. (See above description).
  • Ballistic Vests - Acquired after 6 points. Functions similarly to the Modern Warfare 3 Ballistic Vests.
  • Box of Guns - Acquired after 8 points. It is currently unknown what the pointstreak does.
  • Night Owl – Acquired after 9 points. An advanced companion drone that detects enemies based on proximity (motion sensor) and protects you from explosives (trophy system).
  • MAAWS – Acquired after 10 points. The MAAWS Launcher fires a rocket which splits into two different rockets which are laser guided.
  • Ground Jammer - Acquired after 12 points. Although it is not fully known what this pointstreak does one can imagine it jams or disables enemy SAT COMs.
  • Air Superiority - Acquired after 12 points. Calls in a fighter jet that engages enemy air support / pointstreaks. 
  • Heli Sniper – Acquired after 13 points. Provide sniper support for your team aboard a controllable helicopter. 
  • Support Squadmate - Acquired after 13 points. It is currently unknown what the Support Squadmate does.
  • Oracle - Acquired after 14 points. It is currently unknown what the Oracle does.
  • Juggernaut Recon - Acquired after 14 points. Airdrops a Juggernaut armor that has a personal radar. Nothing else is currently known about what the Juggernaut Recon spawns with.

 

Specialist Strike Package – it’s the same as MW3, Unlock perks as you get more kills.

  • 2 points- Grants the player the perk he/she selected as the first unlock.
  • 4 points- Grants the player the perk he/she selected as the second unlock.
  • 6 points- Grants the player the perk he/she selected as the third unlock.
  • 8 points- Grants the player the Specialist bonus. 
 
Field Orders:
Field Orders are new to the world of Call of Duty. Field Orders are special assignments that are received by picking up a hovering blue suitcase which is dropped when the top player in the lobby is killed. If the Field Order is successfully completed a care package is granted which can contain any pointstreak in the game and possibly grant the powerful K.E.M Strike or trigger a map event. Field Order assignments can be something as seemingly simple as getting 3 kills in a row whilst prone or something harder such as getting a collateral. When the player carrying the Field Order dies the briefcase will fall and can be picked up by any player in the game whether it be friend or foe. 
 
K.E.M Strike (Odin Strike)- When received via a Field Order package and used a 5 second countdown begins. When the timer reaches 0 a massive explosion occurs which kills all enemy players and change the way the map appears. It is only currently known to be a reward on the map Strikezone. 
 
Game Modes
 
68b786dc83c2a8f44d74704a589d48f8.png
 
  • Cranked – similar to TDM with a faster face – when you get a kill you get fast movement  but with a countdown timer. You’ll explode if you don’t finish before the clock.
  • Infected – similar to the mode in MW3.
  • Search and Rescue – take on SnD – when you’re killed you drop a dog tag; if your team mates get the tag, they can revive you.
  • Grind
  • Blitz – take on CTF – each team has a portal to defend. You have to go through the portal to score points.
  • Hunted
  • Safe Guard
 
 
Multiplayer Maps
 
  • ‘Free Fall’ – Preorder Bonus – The brand-new Call of Duty: Ghosts’ multiplayer map Free Fall drops you into a shattered skyscraper on the brink of collapse. Sideways staircases climb into the night sky, elevator shafts run along the ground, and what were once windows now form a terrifying glass floor, hundreds of feet above the city streets. Free Fall’s close-quarters combat and frenetic action are thrown into overdrive as the ruined skyscraper continues to fall throughout the match, an example of Call of Duty: Ghosts’ new dynamic multiplayer events. With every drop, the accompanying shockwaves cause further destruction, disrupting sight lines and constantly evolving paths and choke points as the map changes in real-time.
  • ‘Octane’
  • ‘Strike Zone’ - takes place in a torn out baseball stadium.
  • ‘Whiteout’ - Snow map.
  • 'Chasm' - takes place in Los Angeles.
 
Miscellaneous Multiplayer Info
 
  • Contextual lean – can naturally lean around obstacles.
  • Mantling -Move fluidly over objects, while not losing momentum.
  • Low-mantle, while firing your weapon.
  • Jump mantle from roof-top to roof-top.
  • Knee Slide - Natural transition from sprinting to crouch or prone.
  • Maintain momentum as you move through the world.
  • Ability to shoot while sliding.
  • YY is similar to MW3's function.
  • New Knee sliding feature – where you transition from standing to crouching.
  • FIELD OBJECTIVES – if you complete a field objective, you get a special care package that gives you a streak.
  • ALL Multiplayer maps will have ‘some’ dynamic element.
  • Ghosts will be supporting competitive multiplayer.
  • Dog will be in MP – not discussing how at this time.
  • Revamped Multiplayer completely.
  • Dynamic Maps (earth quakes, flooding, player driven actions, doors, explosive traps, etc.)
  • Character Customization – choose heads, bodies, helmet, and gear
  • They want to make each map as different as possible.
  • Removing the classic symmetrical map layouts.
  • One map has a point where a satellite crashes into the map – whichever teams gets to it first gets a UAV.
  • Dedicated Servers for Xbox One.
  • No Theater Mode.
  • No more Hardpoint and Capture the Flag.
 
Call of Duty Elite
 
Screen-Shot-2013-08-14-at-1.42.16-PM.png
 
Take profile from current gen to next gen – including your stats, custom classes, and more!
 
Clans:
  • Join clans, create, and manage all in-game or app.
  • Communication via messages.
  • Rally Up.
  • Touch based emblem editor for your Clan.
  • Clan XP for any MP match with Clan.
  • Clan vs. Clan playlist!
  • Can have Xbox 360 or Xbox One players (Hopefully the same for PS3 and PS4).
  • CLAN WARS – battle against other clans in the new clan war features. This new feature allows you to play against other clans to earn Clan XP and level up in game. A brand new, 24/7 game mode that connects directly to Call of Duty®: Ghosts multiplayer, where clans compete against each other for additional XP and in-game content
 
 
The New Call of Duty Mobile App:

 

  • The Call of Duty App includes some of the best and most popular features from Call of Duty® Elite, such as tracking your career stats, as well as the ability to check out a friend’s or rival’s stats.
  • Communicate via the Rally Up and Clan Chat features, to keep in touch with your friends and Clan members.
  • Second Screen functionality is there to enhance your experience, and not get in the way. Pre-match, you can edit your squad. In match, you have one-touch access to swap your loadout for your next spawn.
 
 
ESports
 
Screen-Shot-2013-08-15-at-9.24.34-PM.png
 
Infinity Ward and Activision announced that Call of Duty: Ghosts will be supporting eSports by giving the players the features they need; including: LAN Lobbies and customization. 
 
They’re also adding a new spectator mode from where casters will be able to watch the gameplay and cast the game itself.
 
Activision also announced that the CALL OF DUTY: CHAMPIONSHIP presented by Xbox, is returning in 2014. And, Ghosts will also be part of all MLG Circuit events throughout 2014, starting with MLG Columbus in November. 
 
Collectors Editions
 
group-hardened-edition.jpg
 
Hardened Edition (Price $119 US):
  • Player Pattern
  • Player Card
  • Player Background
  • Official SoundTrack
  • Free Fall Bonus Map
  • Collectors Steelbook
  • Military-style Paracord Strap
  • Call of Duty: Ghosts Season Pass which gives you 4 DLC Packs
  • Game
 
 
group-prestige-edition.jpg
 
Prestige Edition (Price $199 US):
  • 1080p Tactical Camera (with memory card, multiple mounting attachments, and rechargeable battery)
  • Player Pattern
  • Player Card
  • Player Background
  • Official SoundTrack
  • Free Fall Bonus Map
  • Collectors Steelbook
  • Military-style Paracord Strap
  • Call of Duty: Ghosts Season Pass which gives you 4 DLC Packs
  • Game
 
 
DLC Season Pass
 
Screen-Shot-2013-08-14-at-2.18.06-PM.png
 
Infinity Ward and Activision have announced the Call of Duty: Ghosts DLC Season Pass. 
 
Call of Duty®: Ghosts Season Pass: Get four epic DLC Map Packs*, each delivering a collection of fresh Call of Duty: Ghosts multiplayer content and more. Plus, you’ll receive the Team Leader digital content pack, a Season Pass-bonus that includes a unique MP character head, headgear, weapon camo, reticle, player patch, player card and player background.
 
The DLC Season Pass costs $49.99 and is available for Xbox One, Xbox 360, PS4, PS3, and PC. If you buy the Season Pass for a current generation console, then you’ll be able to upgrade to the next-generation console Season Pass (within the console family) for free.

tumblr_m2ienvKRMM1qfbvj1.gif

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Just like a yearly CoD, this thread rises from the ashes! :o

The horribly horrible news about the removal of Theater Mode is not there.

Great new info!

Does anyone else think that Deadeye is gonna be a problen...?

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Hardpoint is gone?  Wow, that's surprising.  It seemed really popular. 

Quite the opposite, my dual-barreled frien't.

 

IW axed Hardpoint, Theater Mode, and CTF because they claimed that nobody used thoe features.

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Multi-team HP was fun and 4v4 was epic, but 6v6 was pretty boring IMO.

I'd venture to say that the vast majority of Theater videos were just plain gameplay clips, something you can now do on the console itself. So from that perspective, it makes sense to not include a feature that the console already has.

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Multi-team HP was fun and 4v4 was epic, but 6v6 was pretty boring IMO.

I'd venture to say that the vast majority of Theater videos were just plain gameplay clips, something you can now do on the console itself. So from that perspective, it makes sense to not include a feature that the console already has.

 

Yeah I can see where you're coming from. I just think of people like me and Spectre (admittingly different video editing skill levels) who use the cinematic camera. Grenade sticks, tomahawk throws, funny camera angles for comedy videos, etc all gone. The share button does fuck all in that respect.

 

Then we have the technical side. I'm sure I remember something about theater mode causing some issues with lag and connectivity. That could be a huge factor in why they've dropped it.

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No Theater AKA "We're Lazy"

Will this only be available on next gen? If so, I'm out. If its on current gen also, I might get it.

Yep current-gen too.

All versions (next gen or otherwise) will be identical.

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Mike I found this tonight. Not sure how accurate it is

Pointstreaks return triumphantly to Call of Duty Ghosts. They are separated into 3 different categories. The categories are Assault, Support, and Specialist.

-Assault is focused solely on lethal pointstreaks.

-Support is focused on support of the team as a whole. Deaths do not reset your progress towards your streaks.

-Specialist allows for users to earn perks instead of pointstreaks.

The following is a list of the Pointstreaks featured in Call of Duty Ghosts.

Assault Pointstreaks:

SAT COM- Acquired after 3 points. The SAT COM functions similarly to the UAV in previous Call of Duty games but with a twist. The SAT COM must be planted on the ground. It is no longer an aircraft. Another feature of the SAT COM is that it is upgraded depending on how many other SAT COMs are on the map. If there is only one friendly SAT COM it will only show enemies on the radar if they are in a friendlies line of sight. If there are two friendly SAT COMs a radar sweep will go and it will function exactly like a normal UAV. Three friendly SAT COMs will cause the radar sweep to occur faster. Finally, four friendly SAT COMs will periodically show enemy direction with each sweep.

IMS- Acquired after 4 points. The IMS functions similarly to the IMS in Modern Warfare 3.

Guard Dog- Acquired after 5 points. The Guard Dog (Riley) will spawn near the player and follow the player around the map and will not only attack enemies close by, but also bark or growl if an enemy is nearby.

Sentry Gun- Acquired after 6 points. Functions similarly to Sentry Guns in other Call of Duty games.

Battle Hind- Acquired after 6 points. Although it is not known exactly what it does, one can imagine it will function similarly to Attack Helicopters of previous Call of Duty games.

Vulture- Acquired after 7 points. It is unknown as to what it does. Although it appears to be a variant of a Quad-rotor that is not player controlled.

Gryphon- Acquired after 8 points. It functions similarly to the Dragon Fire in Black Ops 2 although it fires explosives and can see enemies through walls.

Juggernaut Maniac- Acquired after 9 points. An airdropped pointstreak that (when picked up) grants the user Juggernaut armor and a combat knife. The Maniac moves at the same speed as a normal player.

Juggernaut- Acquired after 10 points. An airdropped pointstreak that (when picked up) grants the user Juggernaut armor and a Minigun.

Helo Pilot- Acquired after 12 points. Allows the player to control an Attack Helicopter for a period of time.

Support Pointstreaks:

SAT COM- Acquired after 4 points. (See above description).

Ballistic Vests- Acquired after 6 points. Functions similarly to the Modern Warfare 3 Ballistic Vests.

Box of Guns- Acquired after 8 points. It is currently unknown what the pointstreak does.

Night Owl- Acquired after 9 points. The Night Owl is a drone that follows the player and functions as both a Trophy System and Motion Sensor.

MAAWS Launcher- Acquired after 10 points. The MAAWS Launcher fires a rocket which splits into two different rockets which are laser guided.

Ground Jammer- Acquired after 12 points. Although it is not fully known what this pointstreak does one can imagine it jams or disables enemy SAT COMs.

Air Superiority- Acquired after 12 points. Calls in a fighter jet that engages enemy air support / pointstreaks.

Heli Sniper- Acquired after 13 points. Calls in a helicopter with a sniper on board. The sniper can be controlled and the helicopter can be ordered into different positions.

Support Squadmate- Acquired after 13 points. It is currently unknown what the Support Squadmate does.

Oracle- Acquired after 14 points. It is currently unknown what the Oracle does.

Juggernaut Recon- Acquired after 14 points. Airdrops a Juggernaut armor that has a personal radar. Nothing else is currently known about what the Juggernaut Recon spawns with.

Specialist Pointstreaks:

2 points- Grants the player the perk he/she selected as the first unlock.

4 points- Grants the player the perk he/she selected as the second unlock.

6 points- Grants the player the perk he/she selected as the third unlock.

8 points- Grants the player the Specialist bonus.

Field Orders:

Field Orders are new to the world of Call of Duty. Field Orders are special assignments that are received by picking up a hovering blue suitcase which is dropped when the top player in the lobby is killed. If the Field Order is successfully completed a care package is granted which can contain any pointstreak in the game and possibly grant the powerful K.E.M Strike or trigger a map event. Field Order assignments can be something as seemingly simple as getting 3 kills in a row whilst prone or something harder such as getting a collateral. When the player carrying the Field Order dies the briefcase will fall and can be picked up by any player in the game whether it be friend or foe.

K.E.M Strike (Odin Strike)- When received via a Field Order package and used a 5 second countdown begins. When the timer reaches 0 a massive explosion occurs which kills all enemy players and change the way the map appears. It is only currently known to be a reward on the map Strikezone.

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And a gun list

Credit goes to the Call of Duty Wikia

Assault Rifles-

Honey Badger

APS

SC-2010

SA-805

M4A1

G3

ARX-160

AK-12

Vepr

FAD

R5 RGP

MSBS

Submachine Guns-

UMP45

Vector CRB

CBJ-MS

Bizon

K7

Mtar-X

VBR

Lightmachine Guns-

Chain SAW

Ameli

M27 IAR

LSAT

Sniper Rifles-

L115

USR

GM6

G28

VSK

Marksman Rifles-

IA-2

MR-28

MK14 EBR

SVU

Shotguns-

MTS-225

Bulldog

Handguns-

P226

M9A1

MP-443 Grach

.44 Magnum

Launchers-

Panzerfaust

MK32

Kastet

Misc.-

Knife

Riot Shield

Lethal Grenades-

C4

Canister Bomb

Semtex

I.E.D

Throwing Knife

Frag Grenade

Non-Lethal Grenades-

9-Bang

Concussion Grenade

Motion Sensor

Smoke Grenade

Thermobaric Grenade

Trophy System

Attachments-

Red Dot Sight

Silencer

Holographic Sight

Grip

Grenade Launcher

ACOG Scope

Extended Mags

Akimbo

Muzzle Brake

Slug Rounds

Select Fire

Armor-Piercing Rounds

Radar

Hybrid Scope

SOURCE

http://callofduty.wikia.com/wiki/Portal:Call_of_Duty:_Ghosts

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