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Found 5 results

  1. I think its about time to open the floodgates. This will be a separate thread to the other one so this can be used for all spoilers and people wanting to talk about the Avengers Endgame and whats happened. It was physically and mentally hurting me every day that passed that I hadn't seen it. So much so, I ended up buying one ticket to the cinema on the latest showing a few days ago. Never have I ever been to the cinema on my own but it had to happen and i'm super glad i've now watched this. What a movie. For a fan of Marvel and the little links between each character it was brilliant. I'd argue that it felt like more of a celebration of the Avengers team and especially the original crew rather than an amazingly epic film. Don't get me wrong it is a fantastic movie and i'd give it a 9.5/10 but don't be surprised if people that aren't fans and haven't watched most of the films say its a bit long and probably think its more like an 7/8. @TigerBurge, you called it Chris. Iron Man was literally the one to start it off and it was a great but gut-wrenching end to these films. The best bits for me were clearly Captain America wielding Thor's Hammer and watching everyone come back into the fight. That was amazing to see, just all the gold rings appear, making the whole cinema shine bright and the best group of superheroes to walk in together as one. The nostalgia of them using time travel in the way they did I thought really worked. I'm usually switched off by time travel as you can pick holes in it everywhere but the idea on how it went back to sections within films we've already watched was great. I wasn't touched by the ending of Black Widow as I thought I would be. Equally, Hulk was great to start with but i'm just not sure it worked fully because he became more in the background for the most part. Marvel was not in at all but I guess it wasn't so much about her and more about the mainstay of the last 10 years. For some reason I didn't expect Captain's ending. I was happy he was alive but then for the twist at the end it was a sad one. I don't think anyone can play Captain America ever again. He is the Cap'n. The last section hit me hard. Bitter sweet most say but I suppose all good things come to an end. I was happy with how it went. Now I can look back across 22 films and think this was one of the most enjoyable film experiences I've ever had. Excelsior!
  2. Go into the Confluence in the Dreaming City, which can be accessed through portals in the Gardens of Esila, Spine of Keres, or Harbinger's Seclude. Spine of Keres is probably best because it gives you a straight shot to where the mission is, but they all work. Go to the area of the Confluence directly under the Blind Well, and you will be able to start the mission 'The Shattered Throne' from there. This has 590 power enemies in, so bring your best gear, and a couple of friends. Within this mission, after defeating the first major boss, you will find a statue of Sjur Eido, and you will be able to present her with your Awoken Talisman. Once you have done this, continue on with the mission. Finish this, and you'll be on to step 2 Go to the Tangled Shore, and more specifically Four-Horn Gulch. There will be a small Taken ball in the air, the same as the ones that represent Toland in the Ascendant Challenges. This will start a mission which will provide you with 3 'Worthless' tokens, one from each boss at the end of this mission. Head back into the Shattered Throne. You will need to defeat 3 bosses in order to turn your tokens from Worthless to Waking. The bosses can be summoned by depositing Orbs, like the ones found in the Corrupted Strike and T4 Blind Well into statues. The first boss is summoned in the area with the symbol rooms. Head left from where you first arrive until you reach 'The Tower of the Deep'. Head outside and use the rocks to platform up on top. At the top of this Tower will be the first orb. From here, look for a large dome on the other side of this area. Take the orb to the top of here and look for a statue with an orb spaced gap in its hands. Head up to it and deposit it. This will spawn your first boss. Kill it, and continue on. The next boss is spawned with two orbs. The first is found in the section with the Ogres and beams. As you walk into this section, immediately take the first beam to your right, and find the orb behind a pillar. The statue is about halfway up the room on the right hand side. You may want to trigger all of the ogres first before grabbing this, as it makes things much easier. The second orb is found in the room with all of the shadow thrall where you are slowed. Once again, immediately go right upon entering the room and the orb will be around the corner in the first right hand side room. The statue is found after jumping out of the slowed area. The easiest way to do this is to have one person grab the orb, jump on the white block at the top of the stairs at the start of this room, and have teammates run through. The thrall can't damage you here, and will despawn when your team hit the next checkpoint. The statue is on the right after jumping out of where you are slowed. Note that we wiped at this section initially, and the orb did not respawn, so that may have been a glitch, or you just can't wipe. Also note that you can't reset the mission, and so would have to finish it and go back in. After these two orbs are placed, move forward into the large door that is now open ahead of you. Kill the second boss and head back out of this room. The final orb is found in the first boss encounter, where you need to defeat the Ogre. 4 wizards must be killed, and the buff they drop must be picked up and discharged to lower the Ogres shield. After the first time you discharge this buff, look toward the opposite end of the room to the one which you entered from for a Taken Minotaur called 'Fleeting Shade'. This is a normal red bar minotaur, so should be relatively easy to kill. It will drop you your third orb. Pick it up and head to the left side of the room, looking at it from the direction you entered. The statue will be halfway up on this side. This will spawn your third boss. Note that you will have a new set of adds spawned at this point, along with Axion Darts being shot at you by the original boss, so you may want to save a hard hitting super to deal with this third boss. I used a Blade Barrage, and took almost all of its health off. Finish this encounter, and head to the statue of Sjur Eido to claim your Wish-Ender. Note: once you have woken one token by killing the boss, it seems like it stays that way. So you could potentially do all 3 in separate runs if you wanted to. And as far as I can tell you can’t join other people once they’ve entered the dungeon (my friend had an open spot and when I attempted to join it would say not enough space on fire team) so you’ll need to start as a group.
  3. omgzphil walker sixtyforty crazyman10123 Sabatine Deathstiny
  4. I don't know how to leave out voice recordings, however it did not record my voice so sorry! I will upload Shuro Chi tonight. omgzphil (Power: 542) walker (Power: 534) sixtyforty (Power: 561) crazyman10123 (Power: 539) Sabatine (Power: 548) Tinfoilfox. (Power: 541)
  5. Recommended light to launch is 310 (However people have cleared it starting with Teams 300-307, at least 310 for Oryx.) • To start the raid as leader you must have cleared Normal Mode on that character at least once. • All mobs Level 42 • Able to Revive? No --- Radiance? Yes • Calcified Fragments? None confirmed found yet. • Worlds First Completion: Clan - Forever LivE - 1 hour 17 min. Orb Dunking • Strategy: Unchanged • Loot (have only seen normal shared) Ships • Part 1 – No Checkpoint/Ledge • Part 2 – No Change Totems/Glyphs • Strategy: Same • Loot: 300 - 320 Warpreist • Strategy: Unchanged • Warepreist changes: each of the Obelisks contain a different power for the Warpriest when it de-spawns after Oculus. (Note: The Location Right, Left or Middle vs the effect May Be Random) ---- Right: Gives him the Taken captains blinding power. ---- Middle: 3x tracking bolts similar to Taken Hobgoblins ---- Left: Centurion Axion darts. • Loot: 300 - 320 Golgaroth • Strategy: (Same rotate bubbles or 1 Bubble) or whatever works • Notable Changes: ---- Puddles have shorter timers ---- Unstable Light -- De-buff – ---- When standing in puddle 1-2 random players - damages nearby players when timer hits 0. ---- Player who has De-Buff does not die but should Kill adds and move away from teammates! ---- ---- (Can be removed/extended by killing adds/thralls??) ---- Golgorath also has an extra ball to shoot if you're getting his gaze. • Loot: 300 - 320 Piston Puzzle • Unchanged Sisters/Daughters • Strategy: Unchanged • 1:00 timer starts immediately after first phase. • Loot: 300 - 320 Oryx • Strategy: Slightly Changed ---- Thralls, knights, dedicated runner, run counter-clockwise, and only 3 plates needed. ---- Extra knights spawn near platforms in opposite order from ogres (last ogre = 1st knight) and try to detonate bombs early (1 per bomb). ---- After first damage phase do running/circles, Shade of Oryx at 50%. 4 bombs still do ~25% damage. • Loot: 300 – 320 ---- Drops new emblem
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