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  1. Grabbed this from TWAB yesterday: From the Development team: The Recluse Changed the effects of Master of Arms: Removed the precision damage modifier Recluse will continue to receive a damage bonus from Master of Arms, but damage will not default to precision values when the perk activates Many doubted The Recluse when it was first announced, but it has since proved to be resilient to being squashed. Although the precision damage modifier did not actually improve the efficacy of the weapon at its best, it did allow for fairly mindless spraying to be just as good as concentrated aiming. After considering various options on what to do with it, the decision was made to remove that part of the functionality and preserve its activation methods. The alternative was leaving in an effect we believe to be too strong for a Legendary weapon. One-Eyed Mask Changed the effects of Vengeance Removed the overshield granted from defeating an opponent that inflicted damage on you In a previous sandbox update, One-Eyed Mask received some tuning in how Vengeance was applied to Titans. Next Season, this perk will continue to provide health regeneration when defeating an opponent that has inflicted damage upon your Guardian, but it will no longer grant an overshield. So yeah, they're finally getting some form of nerf after months of moaning from the community that it upset the balance of PvP and also PvE to some extent with Recluse. What's everyone's views?
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