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Personal Progress Report

Found 79 results

  1. FOREVER GAMING "Let's go FG. Let's Cabal's Deep." We are a family of gamers, across the world from the UK and USA but also into Europe and further continents. We aim to have fun, share info, help each other, beat missions, quests, strikes, raids together.
  2. Let's get your thoughts. Here's something new - i'm enjoying Destiny again. Wait, Lee enjoying Destiny? Tell me something I don't know. OK. There's a reason this time around that playing feels less anxiety riddled and more comfortable than the last few seasons for me. Power grind essentially isn't needed to be the main focus anymore. Its a great feeling because when you logged on previously whilst its easy to use that as the go to thing to help you work out what to play or do, it would be the only thing to be focused on. Initially there seemed to be a lot of worry about the roadmap which I understand. Everyone wants more and more and more content for basically the cost of 2 pints of lager and then want it all straight away - but what i found in my first few hours is that it was nice it wasn't all over in a second. Equally the grind to do the first few quest steps wasn't too bad or hard plus it took me places i hadn't been in a while (Mars and Tangled Shore). Sundial is a lot of fun and way better than the Vex Offensive from last season. Yes, based on the menagerie, which was the ideal thing to do because that was their best season of content by a mile. What I like more is these Obelisk things that are basically like vendors but open up after upgrading them a bit. That kind of 'reveal' was nice. Not in your face and not too hard to unlock. Makes me want to play more. I can't wait to play some of the story of Saint-14 and finally have some time free to go back and do other stuff such as raids and triumphs. I now feel like I have time to play other games alongside this rather than feeling forced to play it every single night. I think if more tried this knowing they don't have to play it every night, they'd feel the same as me. Whats everyone else feeling about it?
  3. New Season reveal below... Fingers, toes and balls crossed for some interesting new info.
  4. What's a Xûr? Xûr, Agent of the Nine is a strange vendor who randomly appears in a Public Sector in each of the four Worlds, depending on planetary alignments and Bungie's whim. Xur sells Exotic equipment and only takes Legendary Shards in exchange for them. TL;DR: He's the Santa Claus of Destiny and every weekend is Christmas. Sometimes he brings you what you want, sometimes he brings you coal. Mostly it’s coal. When does Xûr visit? Xûr visits every Friday at 9:00AM UTC and departs at reset. If you would like to see all the live conversions of Time Zones, please follow this link here.
  5. Bungie tweeted this out yesterday. Expect this via Twitch and YouTube and also expect to see Luke Smith on the stream. 5pm GMT if you need to translate the timing.
  6. This debate has been rumbling along for quite a while now and it feels to me like it divides the Destiny players somewhat. So let's see what you think here and what's the happy medium going forward? My personal opinion is that I dont care that they bring them back providing enough new exotics are created along side them. I need to pull the facts from somewhere but I'm pretty sure we have around 60 new exotics (includes armour) whereas we have around 16-18 Destiny 1 exotics. We've always wanted a world where the game evolves and feels like it's one big game. Especially as most peoples complaints from D1 was that they couldn't take their stuff with them to D2. It's kinda weird to me they just forget that's how they felt and those people are the same ones to slate another Exotic comes back that's 'boring' cos we've seen it before. I think it also boils down to how they play. Imo it's worth looking at new exotics and making them relevant and trying not to make a D1 exotic way more powerful than new ones as perception makes the newer ones feel even worse. What do you reckon? Happy to see more? Dont want to see anymore? What should they do?
  7. Taken from Bungie Day blog MOMENTS OF TRIUMPH Starting July 9, 2019, Moments of Triumph for Year 2 of Destiny 2 will become available. Players will be challenged to complete triumphs that span content throughout the solar system, from the Dreaming City to the EDZ. This year will be fairly straight forward: Complete in-game triumphs, unlock rewards. Rewards Complete one Moment of Triumph, earn the Moments of Triumph 2019 Emblem Complete 5 Moments of Triumph, earn the Moments of Triumph 2019 Sparrow Complete 10 Moments of Triumph, earn the Moments of Triumph 2019 Ship Complete 15 Moments of Triumph, the Moments of Triumph T-Shirt offer becomes available Complete ALL Moments of Triumph, unlock the Moments of Triumph 2019 Seal and Title This year, the 2019 Moments of Triumph T-shirt will be available through Bungie Rewards. Players will can earn their offer code by unlocking triumphs starting on Tuesday. Players who are signed up to receive Bungie emails will receive a notification to purchase on Fridays, or they can directly receive their codes via Bungie.net/rewards. The last day to purchase the customized T-Shirt is September 30, 2019. So, what’s available day one? We’ll have Triumphs for players to complete throughout various activities and releases. Players who own Destiny 2 will have the ability to earn all in-game rewards. In order to earn the 2019 Moments of Triumph T-shirt offer, players will need to own Destiny 2: Forsaken. To complete all 2019 Triumphs and unlock their title, players will need to own the Destiny 2 Annual Pass. Triumphs Legendary Valor Crucible Pinnacle Arms Vanguard Pinnacle Arms Nothing Left to Say The Vault Mythic Gambit Pinnacle Arms Inheritance O Murderer Mine Valiant Savior Going the Distance Prime Fashion Bedazzled Solstice of Heroes Triumphs Strike Spelunker Exotic Arsenal Gun for Hire Challenger Fashion Hero Above and Beyond Master Smith Solstice of heroes will also bring some new loot for players to earn this summer. Keep your eyes peeled, we’ll have a blog article on July 24 to show off the upcoming event! Moments of Triumph will be available from July 7 through August 27, 2019.
  8. Another Hand Cannon Exotic *HEALS ALLIES* Oh my. Quest is available from tomorrow - 2nd July Only clue give so far is we need to check out the EDZ to start it off. Hype muchly.
  9. The Menagerie is a 6 player, matchmade activity with multiple rooms of "challenges" to fill up your meter to eventually face a final super boss with mechanics and carnage at each stage. Staged around the Leviathan belly and other areas that you may have seen on the Leviathan Raids, you travel to each section against different mechanics and different types of bosses. A new end boss will be introduced each week for the next 3 weeks and then a heroic version will become available which wont have matchmaking active due to the high power and co-ordination potentially required at that level.
  10. Event Title: FG Raid-A-Long Event Author: GazzaGarratt Calendar: Destiny Calendar Event Date: 05/05/2019 08:00 PM to 05/05/2019 10:00 PM We've talked for a while for some raids so here we are This is a chilled raid to start getting back into them again and help others complete raids (even myself) that haven't completed some before. To be clear, if its not completed in the time it doesn't matter. We aren't looking to put people under pressure here, we want to people to feel like they can learn a raid and help each other, providing they are willing to learn of course. Let's see who is around. I'll put some more times up for next week as well if you can't make this one. FG Raid-A-Long N.B. If viewing this via the FG App, please visit the Calendar event via browser to RSVP. Thanks.
  11. GazzaGarratt

    FG Raid-A-Long

    We've talked for a while for some raids so here we are This is a chilled raid to start getting back into them again and help others complete raids (even myself) that haven't completed some before. To be clear, if its not completed in the time it doesn't matter. We aren't looking to put people under pressure here, we want to people to feel like they can learn a raid and help each other, providing they are willing to learn of course. Let's see who is around. I'll put some more times up for next week as well if you can't make this one.
  12. View this quiz Destiny - Quiz No.2 - Classes and Abilities 10 questions to test you on your Destiny 2 classes and abilities knowledge! Hope you enjoy it FG :) Submitter GazzaGarratt Type Graded Mode Time 5 minutes Total Questions 10 Category Destiny Submitted 01/11/2019  
  13. THIS WEEK AT BUNGIE – 2/21/2019 8h - dmg04 This week at Bungie, the Drifter is preparing for a turn to lead the next season. We’re nearing the end of Season of the Forge. Guardians have plundered the Black Armory of its secrets and weapons. Shaxx hosted Crimson Days and Lord Saladin is watching over the final Iron Banner of the season. Before the Drifter takes center stage, we’ll be hosting a Raid-Along livestream featuring Scourge of the Past. If you’ve ever wanted to know what it’s like to build a raid from the ground up, this is your chance to peek behind the curtains here at Bungie.   Members of the Raid Test team will be fighting the good fight, as designers, artists, producers and more lend commentary on taking an idea and creating the greatest challenge our game has to offer. Alright, Alright, Alright… To get Gambit primed for the Season of the Drifter, we have been working on some Quality of Life improvements We’re changing the way this little game is played, based on our own experience as players and a lot of feedback that we’ve collected since Forsaken launched. Today, Senior Designer Robbie Stevens is speaking on behalf of the team to take us through the changes you can expect on March 5. Changed the third round of Gambit to a Primeval rush sudden death. This will speed up Gambit matches overall and add a change of pace to the final round. Overhauled how we choose the invader spawn location and increased the number of invader spawn points for each map. This should greatly reduce the chances of spawning very near or in direct line of sight of an enemy Guardian. Implemented Idle Protection which means that players that remain dormant for too long will not receive end-of-match rewards or Infamy points. The Triumph “Light vs. Light” can now be progressed by killing any Guardian using a Super, not just invaders. This makes attaining the Dredgen title a less daunting task. Adjustments to Blocker types by deposit tier: Small Blocker = Taken Goblin with less health than the previous Phalanx. Medium Blocker = Taken Captain with more health than the previous Knight. Large Blocker = Taken Knight with more health than the previous Ogre. These changes arrive with the Season of the Drifter. To get you ready for the change in seasons, we’re enabling Triple Infamy for the final week of Season of the Forge. Triple Infamy Start: 2/26/2019, 9 AM PST End: 3/5/2019 Are you looking to become a Dredgen and impress the Drifter? Or maybe acquire a few weapons to round out your collection? Wins, losses, and bounties will all reward you with increased Infamy throughout the week. Back to the Sandbox Alongside the Gambit quality-of-life changes, our Sandbox Team will be fine-tuning some weapon archetypes to refresh the gameplay experience in Destiny 2. The following is a quick preview of some changes coming with Destiny Update 2.2.0, with developer commentary from Sandbox Designer Victor Anderson: Linear Fusion Rifle aim-assist values will receive an adjustment to reduce effectiveness at very long ranges. While Queenbreaker has high aim-assist values by default, we discovered an issue where it was not honoring aim-assist values that applied to other Linear Fusion Rifles of the same archetype. This resulted in Queenbreaker having over double the intended aim assist. Linear Fusion Rifles will receive a 10% damage increase in PvE to compensate for the above changes. Shotguns will receive a damage multiplier in PvE activities, effectively doubling their damage. The Legend of Acrius is an exception to this. Full Auto rate-of-fire bonus for Shotguns is now +10%, down from +100%. In addition, it no longer increases the Shotgun pellet spread. Default rate-of-fire values for have also shifted: Aggressives are 55 RPM, up from 45 RPM Precisions are 70 RPM, up from 55 RPM Lightweights are 80 RPM (they were erroneously stated to be 90 RPM previously) Rapid-Fire 140 RPM, down from 200 RPM (they were previously natively 100 RPM, but due to the intrinsic full auto, actually had 200 RPM) Also reduced base damage for Shotguns across the board to align with their new rates of fire on a per sub-archetype basis. Ammo reserves for Shotguns were re-evaluated due to the increased efficiency of having more damage per shot. The duration of the Mark of Vengeance has been reduced from 15 seconds to 8 seconds The way players refill health after a successful kill has changed. Before, it restored all of your health and the overshield refilled over time. Now, the health refills over time alongside the overshield. This should give a leg up when encountering situations where multiple people are fighting one person with the One-Eyed Mask equipped. Vengeance will no longer trigger for players in Super. This was making Supers far too potent. A new season means a new reality in combat. Keep up the chatter, and we’ll keep curating the Sandbox so that Destiny adapts to the way you play! They’ll Be Your Guide Navigating the various destinations of Destiny can sometimes be difficult, whether a snag occurs when following a quest line or an enemy fails to appear in the world. The Player Support Team is here to shine a light on the right path forward so you can get you to the loot you’ve been hunting. This is their report. “Mint Condition” Triumph: The “Mint Condition” Triumph is not unlocking. “Forged in Fire” Triumph: The “Forged in Fire” Triumph is not unlocking. “Master Smith” Triumph: The “Master Smith” Triumph is not updating for Rare research frame completions. “Calculated Trajectory” Triumph: The “Calculated Trajectory” Triumph and medal do not trigger in Iron Banner. “The Eternal Return” Emblem:The emblem “The Eternal Return” is not updating each time players conquer Dûl Incaru in the Dreaming City. “Senior Recruiter” Emblem: The emblem “Senior Recruiter” is not updating for Refer-a-Friend referral completions. “Black Armory Devotee” Bounty: The “Black Armory Devotee” bounty does not progress when using non-frame Black Armory weapons. Prime Engrams do not count toward this quest step. Vendor rank-up rewards and Cryparch-purchased engrams do not count toward this quest step. Fated Engrams and direct-purchase Exotics from Xûr do not count toward this quest step. Engrams left in activities that recover to postmaster do not count toward this quest step. Year 1-style Legendary and Exotic engrams that slot into players’ inventories and require manual decryption do not count toward this step. These are very rare, but are still available from some sources. With just 12 days between you and Season of the Drifter, the team is hard at work dotting the i’s and crossing the t’s on Destiny 2 Update 2.2.0. Before we go, I wanted to share a quick preview of something that the Hunters among you have been asking for. If you ever found yourself thinking, “It would be awesome if I could see my entire cloak when previewing shaders,” we have some good news for you. Update 2.2.0 will make a slight change to your view when inspecting cloaks in the character screen. We’ll have more patch note previews leading up to Season of the Drifter. Until then, have a great weekend, and we’ll see you in the wild.
    • One Right Answer
    • 5 minutes
    • 10 Questions
    • 12 Players
    10 questions to test you on your Destiny 2 classes and abilities knowledge! Hope you enjoy it FG :)
  14. Here's the info from Bungie.net about the event that starts at today's reset. The Dawning begins on Tuesday, December 11. The Dawning ends on Tuesday, January 1. "Come in, come in! Even you Guardians can catch a chill. Things have certainly changed since I last called this place home. But the Dawning is always here for us: just as we should always be here for each other." —Eva Levante When the Dawning last came to the City, a new Golden Age had just begun. Humanity had faced their greatest threat and emerged victorious, if not unscathed. Our Light had returned, brighter than ever. We were dazzled by the infinite possibilities in the world, and every day brought something new. The return of something familiar can be like a welcome visit from an old friend. This year's Dawning is no exception. Our dear Eva Levante—who was instrumental in bringing the traditions of the Dawning to the Tower—returns with it. Eva's fond memories of the heroes who share her home—and the friends she's made in her many years there—spurred her to write down some of her favorite recipes, and recall stories of Dawnings past. This year, she'll share them with some of her favorite Guardians, and help bring the spirit of togetherness back to the Tower. Baking the Goods Eva has returned to the Tower and brought her baking supplies with her. All players of Destiny 2 are invited to join the celebration. She will provide the oven and some ingredients to get you started, but you will need to go out into world to gather more ingredients by defeating enemies and completing various activities in Destiny 2. Once you have your ingredients, you can start combining them to create some tasty treats like Gjallardoodles or Chocolate Ship Cookies. We’ll give you a few recipes to get you started, but it’s up to you to try different combinations and discover which ones turn into the most delicious cookies. Be careful: mismatched ingredients result in burnt edges. You might be asking: “What do I do with all these cookies?” Friends you’ve made throughout the solar system are eager to receive your baked good as gifts. They will show their thanks by rewarding you in their own ways. There will also be bounties to complete along with your cookbook. Here’s a preview of the rewards you’ll have a chance to earn: Enhancement Cores Mods Legendary Gear Avalanche Heavy Machinegun, featuring random rolls That’s not all you will earn while you celebrate the Dawning. As you gather ingredients and bake items, you will also progress towards unlocking a festive new Sparrow. Your new ride will come equipped with some very special perks. Glimmer Boost While boosting, the Sparrow spawns a glimmer present every few seconds, until boost runs out. Glimmer presents burst open after a moment so that players can acquire the glimmer. Only active during the dawning. Glimmer Trick When the player lands a trick with the Sparrow, 3 to 5 glimmer presents are spawned. Only active during the Dawning. Instant Summon Reduces Sparrow summon time significantly. Dedicated bakers will also have triumphs to pursue. Those who unlock all the Triumphs during the Dawning will be flying in style. Double Drops A new event means new wares from Eververse. During the Dawning, we’re continuing the tradition of double Engram drops. All players who are at max level (depending on what content they own) will receive both a Bright Engram and a Dawning Engram on every level-up. There will also be a “knock-out” list on the Dawning Engram, preventing you from receiving duplicate items until you’ve earned all of the new items.
  15. A key part of the Dawning is to bake and create tasty treats that you can then give away to different NPCs across the entire Destiny world. Below are the key ingredients you need to put together in your oven along with 15 Essence of Dawning. I think this has been pretty well executed in my opinion. You need to bake at least 12 recipes to get the amazeballs sparrow. Infinite Forest Cake: (Failsafe) Vex Milk, Impossible Heat, add Essence of Dawning, then bake Vanilla Blades: (Lord Shaxx) Cabal Oil, Sharp Flavor Gentleman's Shortbread: (Devrim Kay) Ether Cane, Perfect Taste Eliksni Birdseed: (Hawthorne) Ether Cane, Personal Touch Burnt Edge Transits: (Master Rahool) Mix two ingredients that do not successfully combine Traveller Donut Holes: (Ikora) Cabal Oil, Flash of Inspiration Candy Dead Ghosts: (The Spider) Dark Ether Cane, Flash of Inspiration Telemetry Tapioca: (Banshee-44) Mix Vex Milk and Bullet Spray, add Essence of Dawning, then bake. Radiolarian Pudding: (Asher Mir) Vex Milk, Electric Flavor Strange Cookies: (Xur) Mix Taken Butter and Electric Flavor, add Essence of Dawning, then bake. Gjallardoodles: (Zavala) Ether Cane, Delicious Explosion Chocolate Ship Cookies: (Amanda Holliday) Cabal Oil. Null Taste Alkane Dragée Cookies: (Sloane) Chitin Powder, Bullet Spray Ill-Fortune Cookies: (Petra Venj) Dark Ether Cane, Impossible Heat Javelin Mooncake: (Ana Bray) Chitin Powder, Sharp Flavor Dark Chocolate Motes: (The Drifter) Taken Butter, Null Taste
  16. Bungie has created 3 Pinnacle Weapons to go after from the start of Season 5. The below is last week's TWAB that explains what each is and how to get them. We asked Sandbox Designer Victor Anderson to give you the full rundown on all three pinnacle weapons for Season 5. We got a lot of feedback from players that they didn’t like splitting their progress toward the Crucible pinnacle quest. All these objectives use account wide constructs so players can complete these objectives on ANY character.
  17. Gambit has been out for nearly a month now so thought it would be good to get some thoughts/impressions from everybody since The Gambit Bungie Team have explained some of the mechanics and we've also had news of Sleeper Simulant getting a slight tweak. Clarification on Gambit's Primeval Slayer Buff Everyone knows that death heals Primeval, but not everyone knows all of the intricacies of how the Primeval Slayer buff works. The Gambit Design team wanted to clear up some misconceptions.
  18. Let's hear it then everyone so we can get a good understanding where everyone is and where people can help each other out. I can help book some evening stuff if people feel they need help doing it. I'll go first if it helps: Max Power 582 - Titan Others around 500. Stuff I'd love to do - Only started learning Raid so wanted learn this more to help others out - Full 9 FGers on Escalation Protocol - Gambit - want to get the Gambit Seal - PvP Quests - Require Quickplay and Competitive - Any focused Triumph stuff - Private Matches - Dreaming City stuff, Blind Well, Shattered Throne (eventually) - Iron Banner - Record some gameplay for funsies - Everything that others wanna do
  19. First Iron Banana is back this week and Power Levels are enabled. Game Mode: Control Begins: Tuesday, September 18 Ends: Tuesday, September 25 There are 7 bounties, 2 of which are powerful so definitely worth playing this time round. A good addition to the game whilst you can also still turn in tokens for packages. The gear on sale has static rolls whereas the gear that drops post game can be Iron Banner gear with random rolls. Make sure you check out the guns as quite a few have sertiously good static rolls available. The IB Pulse Rifle already looks a winner. The armour this time round looks pretty sweet too. I definitely think Armour has gone up a notch post-Forsaken launch. Let us know what you manage to get and how Iron Banner feels this time round with Power Levels enabled, just like back in D1.
  20. It's been great to see so many new faces around of late but equally existing and returning people that have been enjoying the update to Destiny and can finally see some longevity to this game. With that in mind, we've naturally got to a point where Bungies clan restrictions mean that we have more FG people that want to play together under one banner but can't get to link up under the FG family name. Equally we've always been of the nature to help more people experience activities that they normally can't and also have fun nights with great mates and no set agenda. So with immediate effect we'll be creating the following structure to start with: Forever Gaming PS4 Forever Gaming PC Forever Gaming Xbox This should allow for further additions that people meet along the way but not lose the fact that we are one big family. These changes will take place over the next 24 hours. I'll take this moment to also remind all of you that whilst I may organise a ton of different Destiny activities, I do this only to help everyone here try and group up. I don't want to be the only one doing it and we've always had the principle of anyone can organise events and ask to do stuff. Its then for everyone else to see if you can help them. If there is anyone that wants to help on a more regular basis to get events up and help ask people to group up then give me a shout. You know I firmly believe FG wouldn't be here without you all. FG is for everyone. Always will be. Any questions please let me know. Also good to get your feedback too, I want people to feel supported and also feel like they can reach out to anyone at anytime. Cheers all. Lee
  21. omgzphil walker sixtyforty crazyman10123 Sabatine Deathstiny
  22. I don't know how to leave out voice recordings, however it did not record my voice so sorry! I will upload Shuro Chi tonight. omgzphil (Power: 542) walker (Power: 534) sixtyforty (Power: 561) crazyman10123 (Power: 539) Sabatine (Power: 548) Tinfoilfox. (Power: 541)
  23. until
    9 spaces - Start time determined by how quick we get an instance. If we all fast travel at the same time we'll get in reasonably quickly. Weapons available SMG Shotgun Sniper Rifle Definitely a good week to give it a go - we constantly run the boss to get as many people drops as we can. RSVP please people!
  24. until
    Let's try some support nights for all of FG to get the Whisper! We'll need a few experienced runners through the night to add their names. Equally, if you haven't got it please add your name down if you can be available in the time window of this calendar event. Comment below if you know what time you should be around to help us work out how many we're helping. Also, add your power level just to help us understand what support is needed. Let's own this Whisper Mission FG!
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