Jump to content

techno

FGers
  • Posts

    6,023
  • Joined

  • Last visited

  • Days Won

    64

Reputation Activity

  1. Like
    techno reacted to GazzaGarratt for an article, FG Achievements is finally Going Live!   
    Well, the day has finally come! 😅
     

     
    If you've wondered why i've been reasonably more quiet of late and not updating a few events, my PPR, etc its mainly because whilst my own work has been extremely manic since the back end of last year, kids schools and work on the house just needed to happen now rather than later unfortunately. Every moment i did have spare though, I've stuck it into this place and tried to create something that gives you all a nice fuzzy feeling when you come to FG moving foward (even though, you really should feel that way already 😎).
     
    So, enter the room, FG Achievements.
     
    As a reminder to all, the objective of Achievements (with Medals) is to help us all interact more and have fun with each other on FG, and on Games we all play - Resulting in all of us using more/all of the fun features that FG has that you might not have even explored yet.
     
    This FG Achievements system breaks down into the following parts; Ranks, Points and Medals.
     
    Ranks
     
    Shortly today/tomorrow, you will start to see that you will have an XP bar with your profile:
     

     
    The more you interact with FG, the better it is for your own personal FG Rank. You'll also be able to see all the ranks and how many you've got to unlock on your own profile.
     

     
     
    As a reminder of the FG Rank Badges shared on the previous article I did in January, are below. Each one will have a specific name with them that you can find out, when they're live:
     

     
     
    Points
     
    So, how do I get to rank up, Lee? Ah, thought you might ask that 😅. Pretty much nearly everything you do to interact with FG, will gain you points. Replied to someone's post? Rack up a point. Put up a video in the Video section? Grab 10 points. Vote on a Poll....or even someone voting on your Poll? Maybe even just logging in every day will get you something...👀
     
    Points totals aren't shown anywhere as the main objective with points is to see how you can get your next rank. You'll see from your XP Progress Bar how many points you have until your next FG Rank (see first picture above) so its a good way to know where you are in the world of FG!
     
    There is well over 200 different ways to grab points (and the following medals) so please do try and interact and get as much out of this system as you can!
     
     
    Medals
     
    Every loves a shiny thing don't they? Well, to aid your task to reach the top of the hill at FG, I've created an absolute shed of Medals - in fact, there is the best part of 200 Medals for everyone to try and achieve. They are broken down into two parts - FG Website and FG Games.
     
    FG Website Medals will cover off all the following activity, and beyond:
    Posts Topics Events Videos Polls Visits Follows Reactions PPR Guides Merch Quizzes Articles Memberships 👀  
    FG Games Medals will initially cover 5 of our top games played in the community, however I want more added over time so will be asking for lots of feedback...and lots of help too!
    Destiny 2 FIFA 22 Gran Turismo 7 7 Days to Die Valheim  
     
    To help you understand what is available from a visual POV, I have created the following Infographics of all the medals so far. I will look to try and make a few more infographics along the way if people want to see what each medal gets you - I would encourage you all to take a look at people's profiles which may give you hints on how to obtain certain medals!! For Game specific ones, i'll create some form of Guide to help you all know what each one is, either in Guides or pinned in their forum section.
     
    Please remember, this is an initial launch - if we can hit the ground running and everyone is enjoying the fun out of obtaining Medals, then we will absolutely be creating more across the board for both FG and the specific games we all play
     
     
    Website Medals Infographics
     
     
     
     
     
     
    FG Games Medals Infographics
     
     
     
     
     
     
     
     
     
     
    PLEASE TAKE NOTE
    Its a brand new, never done before FG System. We will have issues problems from time to time so please share your thoughts and help us make it better! When its first turned on, it may take upto a few days to register everything - it has to run through every single rule i've created for every single FGer. Hopefully you'll see your Medals grow over time! We may tweak the Ranks and their respective points targets after going live if we find they are imbalanced in some way. Most Rules for points will be retrospectively activated when Live. There may be rules we add at a later date that will only look forward (e.g some Quiz ones will be created soon but look forward, not backwards) unless I rebuild the system...which may mean you get 're-awarded' automatic points and medals you had. Games will not look backwards - this is to help give everyone a chance to focus on starting out how to get them all and create some buzz about bringing FGers together. Most Games Medals are manually awarded with the help of the FG Team here. I expect us all to start talking and sharing information about our escapades as FG online in all of our games. It helps bring to life what we're all achieving together and it speeds up the validation time to award Medals. I will NEED HELP with this. If you're interested in supporting the cause in helping, please let me know. Its about doing things here but also encouraging FGers to get involved across all aspects of what we do.  
     
    I really would love for you all to explore what we have available here. It's took me an absolute age to get it in a position to launch it as I wanted to give this the best chance of hitting the ground running. I'll set up a separate topic on the forums to capture any feedback and questions you may have about it all. We can then have separate topics where we can post up gaming updates to support the awarding of medals.
     
     
    Its a great thing to finally do something I've wanted for here for years. Its like our internal mini FG game, with lots of fun and interaction. Keep an eye out for when you start getting awarded points, medals and ranks - it may even be worth turning your browser notifications on (check your 'Bell' icon next to your profile and enable them!) so you can start seeing them pop up on your phone and other devices 😎
     
    The only thing left is for you all to enjoy!
     
    GGFG
  2. Like
    techno reacted to GazzaGarratt for an article, What's in store in 2022, FG?   
    You don't know? Okay. Let's have a chat about it then. First though, Happy New Year to everyone at FG. You're all fantastic, awesome individuals that deserve all the good luck and fortune that we can wish for.
     
    To look forward, we should always recognise looking back for a moment to see how far we've come in the last 12 months. With the world in still great difficulty, I think we pushed forward in many places and did many good things, to give FGers and all that are connected to us a bit more purpose and fun in their lives. Some stats I suppose help as always to back that up!
     
    2021 Stats
    New FGers registering - 199 - Up 2.58% (figures against year before)
    Unique Contributors - 114 - Down 12.31%
    Users Who Reacted - 72 - New stat last year, no comparison available
    Reactions Given - 12,078 - Down 2.77%
    New Topics - 561 - Down 23.05%
    New Posts - 8010 - Down 19.88%
    New Events - 257 - Up 110.66%
    New Quizzes - 2 - Down 75%
    New Quiz Plays - 41 - Down 66.12%
    New Articles - 14 - Up 366.67%
    New Guides - 8 - Up 300%
    New Tournaments - 1 - First ever one
    New Teams - 17 - First teams created
    New Videos - 73 - Up 135.48%
    New Video Reviews - 28 - Up 16.67%
    New Raffles - 1 - Down 96%
    1 Huge overhaul to our Home, with a brand new homepage and new sections
    19 gifts via the FGFGF (FG's Feel Good Fund), inc. 2 brand new PS5s
     
    So, with all that exhausting our minds, what should we do this year? I'm a firm believer of building on good things, dusting ourselves off and giving it everything you've got. So I think we should this year after a few years of all our lives sitting virtually in purgatory with COVID dictacting every step of it.
     
    I think a good way to try and start somewhere is let's bring it back to what we great at - Games. Let's bring the togetherness back online and especially on here at FG. One way we'll look to do this is through Community Goals. This can be collective goals that we all work together and try and aim to achieve by the end of the year. I'm busy trying to create a page to store them all on so we can return here and see how far we've got as a team. If you have any good ones, let's hear them out in the comments below.
     

    For this to work though, it will need some support - like a lot of support. I'm urging all of you, to keep FG updated with everything you're up to. This is a great place to share after each session; how many raids you did, the best bits about your CoD battles, how many races you won, or lost in my case in Gran Turismo, goals we scored on an FGFC FIFA night, how many Zombies were killed in our 7 Days horde nights....the list could go on but I hope you get the jist. This helps me and others helping me a track of how we are doing towards our community goals as I won't be able to get everything from automated places. Let's make a real good go of it and do what we can.
     
    Next stop is Achievements. Mentioned this quite a few times and we've been terribly delayed whilst we waited for the software to be in place. And whilst its not 100% perfect, I want us to give this a go and improve as we go live. To support this, we have brand new FG Ranks to help everyone 'Level Up'. We spent a while designing these, and truth be told we couldn't do any of these without the talents of Christine AKA @WildeThang . I'll be asking her to help out with some medals and badges that we hope to give out over the course of 2022 and beyond. Stop by to make sure you give thanks to her fantastic work!
     

     
    I'll be trying to work on some form of an infographic with available badges soon, with some hopefully hidden for you all to find for yourselves. The main thing is to try and be supportive and engaging wherever you can. Not just on the forums, on videos, quizzes, events and even online games with FG. Maybe we can get some special FG Friday ones for all to try and obtain too 🤩
     
    Outside of this, and with the help of all of you, we're also going to make sure we more sustainable moving forward. Some technical points are being changed behind the scenes and we'll hopefully see some great things that will help you feel like its super easy to come here and more often too. I don't want to say much on this part just yet, other than keeping watching this space...
     
    As the above are just a couple of things to highlight, you know the score with everything else. "What? We have a website?". Yes, yes, we do. The joke is something that should be one that I hope to be turned around with a mic drop saying, "There ya go. Enjoy." Come on, I need your support this year to make the best one we've ever had.
     
    More Posts - have a voice!
    More Personal Progress Posts - check on other people's too!
    More Events - more clicking those Going buttons!
    More Videos - grab those funny clips and stick them up here
    More...just everything!
     
    I'll sign out with the thought of all your generous donations and support have helped keep people alive in the world today - and that isn't even an exaggeration either. They'll be a moment we all need that friend, that family, in our desperate hour of need. Its why FG exists. We'll make the tracks, all you lot have to do is show people the way.
     

     
     
     
     
    GGFG.
  3. Like
    techno reacted to Greboth for an article, Gran Turismo Tuesday 16 February   
    Race 1 - 4 laps Fuji Gr4
     
    Fuji is quite a technical track with some tricky tightening radius and off cambers corners with the first half being faster with flowing corners and the last sector being all slow and tight corners.
     
    Qualifying
    Due to some technical issues this week - the pit out bug - qualifying had to be stopped and restarted.  After the re-start the real qualifying began unfortunately Lee was still unable to leave the pits but we bravely carried on regardless.  @JBR-Kiwi was considerable faster in practise and carried this to qualifying with his first lap being over 1 second faster than Mike who took provisional second spot with myself in third followed by Shucker, Tom, Bones, Phil and Lurch.  Everyone was up to their pace quickly so there was little change over the rest of qualifying with the exception of Pete who improved his lap to move up to provisional third then further improved to take second on the grid.
     
    Race
      
     
     
    Following on from last week, we continued using a grid start rather than a rolling start which caused Pete some problems as he got too much wheel spin off the line and started to drop back. Paul @slamminbones and @phil bottle both ran deep in to turn 1 causing a knock on effect of pushing some cars wide.  One of which was myself and I rejoined at the back of the pack with the aim of recovering as many positions as possible which was helped by Matt @Misneach_ kindly pushing Paul wide at turn 4 making it easy for me to gain 2 places.  Though this was soon undone due to Gary @techno   who used my car as a brake a couple of times through the final  sector putting me almost to the back again.  At the lead end of the start finish straight, @Shucker firmly in Phil's tow misjudges his braking zone and pinballs in to Phil causing him to run wide but due to the tarmac on the outside of turn 1, Phil gets a good run and manages to stay ahead in to turn 2.  The pack had become reasonably spread out by this point however Mike @Mikepjbell and Kiwi continued to have a brilliant battle for the lead over the remaining laps with Mike taking the lead in to turn 1 of lap 2 but Kiwi soon re-took his position at turn 4 of the same lap and Mike sticking one up the inside of the final corner to again retake the lead.  Though due to the length of the straight, Kiwi manages to draft up to Mike and take his lead at turn 1 of lap 3.  Over lap 3 Kiwi and Mike swap places several times which allows Tom @LordBaguette to catch up and join in the battle with Tom managing to briefly get passed Mike around turn 3 of the final lap though Mike soon retakes this as they go through turn 4.  This fighting slows them down meaning Shucker also is in the fight for the final half a lap but sadly this is ended as Tom runs wide at the hairpin at the start of the final sector and in cutting the grass infield gets reset costing him a podium.    Pete had also managed to catch up to Shucker and with the finish line being a considerable distance down the straight, manages to draft up to Shucker with them finishing just 0.05 seconds apart.
     
    Results

     
     
    Race 2 10 laps Monza no chicane Gr3
     
    Monza is a world famous track for it's heritage and speed with it's long straights separated by chicanes.  In the layout raced this week though we skipped the first chicane meaning Curva Grande became turn 1.
     
    Similar to last week, the grid for the second race was a reverse order of the finishing positions of the first race so there is no qualifying report.  Both the Medium and Hard racing compound tyres were available to use though the rule was that at least 1 lap had to be done on the hard compound tyre. 
     
    Race
     
     
     
    Again we used a grid start rather than a rolling start which has the benefit of keeping the pack far closer together than using a rolling start.  Without the first chicane it opened up the possibility of managing to sort ourselves out ready for, what is normally, the second chicane.  This didn't happen!  Due to the various speeds of people getting off the line and the run down to Curva Grande being so long the tow became important with the cars lining up 4 wide on the run to turn 1.  This didn't end well going a few small nudges through turn 1 saw Gary , Paul and Tom run wide in to the gravel but manage to recover and carry on.  @Lurch wasn't so lucky though as his trip through the gravel ended up with a spin and being parked sideways in front of Lee @GazzaGarratt.  @crispymorgan kept it clean and managed to hold on the lead though running wide in the first chicane and then coming out of the first Lesmo left me with an easy pass for the lead.  As it turns out the Lesmo's were a problem for a few people during the race with Lee, still struggling to get used to his wheel, becoming the second victim as he got out of shape through Lesmo 1 and spun hitting the inside barrier.  Kiwi had close the gap to me in the lead and using the tow down the start finish straight took the lead which I didn't fight too hard as I had picked up a time penalty and I knew I could use the tow from Kiwi to serve my penalty without losing any actual time.  Matt also manages to get a slight tow on Paul going down the start finish straight and has an attempt for a pass in to the first chicane but a massive misjudgement of his braking point saw him run clean over the chicane with the game resetting him giving Lee and easy pass though Matt closely follows Lee up to the Ascari chicane but failing to retake his position.  Lee on the charge at this point puts in a couple of fast lap to catch up to Paul on the following lap and manages to draft passed him going through turn 1 to take fifth place.  Unfortunately for Lee he becomes a victim to Lesmo 1 again costing him a couple of places as Pete and Paul move up the order.  I briefly take the lead from Kiwi down the straight though this is soon reversed at the chicane - at this point I'm reasonably confident Kiwi is on medium tyres and will need to pit whereas I decided to the whole race on the hard compound so won't need to pit so I decide to just follow Kiwi rather risk a pass or lose too much time fighting.  This is undone through as going through the Ascari chicane I get a snap of oversteer running the kerbs costing me time and allowing Mike @Mikepjbell to have the run on me down to Parabolica to take second though this reversed as I get a small tow on to the straight and re-pass Mike through turn 1.  Mike then becomes the next victim of the Lesmo's as he runs wide costing him time and allowing me to have some breathing room to catch back up to the leader, Kiwi.  I get a good run on Kiwi out of Ascari though he only leaves me with outside line for Parabolica which is a difficult pass.  A bit of door to door rubbing ends as Kiwi, as well as Mike in third, peal off to do their pitstops (much to Mikes disguist that I would use such a tactic).  Kiwi exits the pits with a few seconds lead over Mike though due to a mistake through Lesmo 1 and running wide through the gravel and grass, Mike has a run up to Ascari.  Mike takes the inside line and takes second from Kiwi but unfortunately runs a bit deep as Kiwi pulls a switch back and retakes his second place which manages to hold on to until the end of the race.  The final victim of the Lesmo's is Paul who on the final lap, with a chance to catch Matt, runs wide and spins at Lesmo 1 then rejoins and runs wide on the exit of Lesmo 2 also.
     
    Results

     
     
    Race 3 6 laps Blue Moon Bay Infield N200
     
    We've done the oval of this track before but decided to try the infield version that has a few more corners than turning left all the time.  The track has a small number of corners with an especially tricky turn 1 due to the bump in the braking zone as you come off the banked oval section.
     
    Again, the grid for this race was decided as a reverse of the finishing positions of the Monza race.
     
    Race
     
     
    Lee decided to really push the boat out for this race and try manual gears on top of also using his wheel.  This cost him slightly at the start as he forgot to change gear off the line though for the most part Lee, and everyone else, got off clean meaning we were all bunched up through turn 1.  Phil got nudged slightly which Mike was quick to defend that it wasn't him this time though Mike made up for it by then hitting Phil at turn 3.  Lee runs wide at the hairpin giving Kiwi an easy pass up the inside as Gary also follows Lee wide though in Gary's case this was helped by Tom.   Lee follows Kiwi out of the final corner and on to the oval section and with the help of the tow, makes a move down the inside for turn 1 but brakes late and runs wide in to the barriers of the outside of the corner.  This fighting leaves Paul with a small lead much to his own and Mike's surprise but with Kiwi in second and myself in third it was going to be fun to find out how long he could hold the lead as the gap gets smaller over lap 2.  At the end of lap 2, Phil gets in a 3 way fight with Pete and Gary and unfortunately gets switched back on through the final corner and run in to the wall on the outside of the oval.  By this point Kiwi and I had managed to close in on Paul in the lead with Kiwi making his move through turn 3 causing Paul to lose some speed.  I try to take advantage though I get caught out and have to take to the grass to avoid crashing in to Paul as I misjudged the overspeed I had.  The fight continues down to the hairpin where sadly Paul gets a bit to eager and a snap over oversteer sees him get a slow exit allowing me to take second.  While this is going on, Crispy, Matt and Gary are all very close and soon they're joined by Phil, Macca and Lurch for all 6 of them to run nose to tail through turn 1.  It's all kept clean though Crispy forgets which corner he was at and brakes unnecessarily costing him some places.   As they get to the hairpin, Lurch runs wide on the grass dropping him out of contention.  Matt also runs a little wide but managed to keep it on the black stuff until Crispy, who is also running wide due to Macca on his inside, has some contact with Matt and spins him out.  This leads on the final lap as Kiwi and myself start the final lap side by side on the oval as Kiwi takes a wider line through turn 1 to get ahead but I keep my car alongside to have a move in to turn 2 but fail to make the pass until Kiwi runs wide in turn 3.  Though Kiwi makes quick work of recouping the place at the first hairpin which I attempt to make the pass at the second hairpin.  Due to some dodgy ghosting, we pass through each other with Kiwi in the lead but on the outside for the final corner with me on the inside but with only my nose along side.  We try to make it through the final corner but Kiwi, in a repeat of Phil's earlier accident, gets run out wide in to the wall.  As I had so little alongside I should have backed out of the final corner so I lift off to give Kiwi the place back and for him to take the win.  Paul managed to keep in front of Mike also to hold on to third which I believe is his first podium so congratulations!
     
    Results

     
  4. Like
    techno reacted to Greboth for an article, Gran Turismo Tuesday 9 February   
    Race 1 - 12 Laps Willow Springs Gr4
     
    Even though the Audi TT has been given a Balance of Power (BoP) nerf recently, this race looked like it was going to play out in a similar fashion to Laguna Seca a few weeks ago.  The Audi TT is significantly faster but is Front wheel drive and suffers excessive front tyre wear meaning a pit stop is required.  Choosing a different car though would mean being slower on ultimate pace but able to do the race without a stop.  Which would be quicker in this race of strategy...that @Mikepjbell screwed during practise by explaining the assists he use causing Phil to force them to be off for qualifying and the race.
     
    Qualifying
    Out of the 12 racing, only 4 chose not to use the Audi TT so qualifying was going to be difficult for us.  The four were myself in the Toyota GT86, The birthday boy @JBR-Kiwi in the Dodge Viper, @tronic44 in the Peugeot RCZ and first time racer @techno in a Lamborghini Huracan.  I got out the pits first and so crossed the line first, I set a new PB of a low 1:16 but this was short lived as Mike crossed the line shortly afterwards with a blistering 1:15.8 whose pace already surprised himself with everyone slotting in third down.  On the second flying lap, the times and positions didn't change much with the exception of Lee  @GazzaGarratt jumping up to fourth, then on his third qualifying lap take his first pole from Mike by a tenth.
     
    Race
     
     
    Unlike the last few weeks, we were doing standing starts, which saw Lee on pole get nothing but wheel spin allowing a better starting Mike to hold the inside in to turn 1 and take the lead.  A bit of door to door action saw Tom@LordBaguette get squeezed leaving Kiwi on my tail going in to turn 2.  Keeping an eye on Kiwi in my mirror, I missed my braking point for turn 3 allowing Kiwi to make a pass and move on up the podium positions.  This was relatively short lived though as on the tricky last corner both Lee and Kiwi run wide giving me an easy second and as Kiwi got a better run on to the start finish straight, it saw Lee drop from second to fourth in one corner.  Lee stuck close to Kiwi though and manages to re-pass him at the top of the circuit on turn 4 which also allows Tom get passed on the downhill section.  The leader, Mike, touches the dirt on the way down the hill allowing me to close and get a run on him in to the last corner but the Audi is monstrous through the final corner so Mike pulls a small gap.  Lap 2 it was Tom and Phil's @phil bottle turn to run wide at the final corner and losing them places.  Tom running wide, left Kiwi again chasing down Lee and on the following lap, making a pass on the downhill as Lee runs on to the dirt and very wide costing him several places.  As the saying goes, third times the charm, on my third attempt to follow Mike through the final corner he gaps me but I get a better exit and close up down the straight to take the lead through turn 1 which is all to brief as in a copy of Lap 1, I run wide in to turn 3 allowing Mike to retake his lead who then runs wide in turn 6 letting me back passed.  Kiwi has a couple of bad laps of running wide on the last corner and ends up behind @jordie1892 who battle for the place with Kiwi making the pass, Jordie retaking the position before Jordie runs wide on on turn 3 of lap 11.  To end the race Phil and @Lurch get close with their final position coming down to the final corner where Phil runs wide allowing Lurch to take the place by a little of one tenth of a second.
     

     
    To somewhat show how tricky the final corner of this track is, I think half my notes for this race revolved around someone or other running wide 😆
     
    Race 2 - 3 laps Sainte Croix A Gr3
     
    There was no qualifying for this race as we decided to try out a reverse grid based on the results of the previous race.  The race is only 3 laps but as it is one of the longer tracks in GT Sport so there was going to be plenty of time for action as the faster cars at the back made their way through the pack.
     
    Race
     
     
    As race 1, this was a grid start which caused carnage from the start as @Shucker couldn't race but forgot to remove his entry so was at a stand still at lights out causing Mike some issues.  The majority of the pack got off well and running 3 or 4 wide heading for turn 1 was a risk for a big pile up but with the exception of Pete getting knocked wide and pushing Tom wide it was mostly clean.  The exit of turn 1 had Rich @tronic44 in the lead being chased by Kiwi, Lurch in 3rd with Phil and Lee bumper to bumper in 4th and 5th respectively.  Mike had recovered from a stranded Shucker and was 3 wide with myself and Gary going up to turn 2 where I managed to take 6th with Mike in 7th and Gary in 8th.  Rich makes a mistake runs wide at turn 6 letting Kiwi take the lead while Lurch runs wide out of turn 4 allowing Phil and Lee to close the gap.  Phil takes the inside in to Turn 6 but like Rich runs deep while Lee also follows while helping Lurch in to the wall too giving me an easy pass straight to 3rd place.  Sadly in recovery Lurch spins a few corners later and retires form the race.  Rich goes offline through turn 8 which allows me to run round the outside of 9 and take the inside of turn 10 to move myself up to second place.  Mike shortly follows with a nice move to overtake Rich at the hairpin at turn 13 with Rich losing a further place as Tom makes the pass down the start finish straight at the end of the first lap.  The race calms down after the manic first lap as most people have found their rough positions and running with gaps though a few mistakes give chances and passes.  I haven't really been able to close down the gap to Kiwi but in pushing Kiwi runs wide turn 10 on lap 2 allowing me to close right up but with some work still to be done if I want to get close enough to try a pass.  I fail to close the gap with my last option being to try and out drag Kiwi to the line but due to misjudging my speed from the tow I brake too late for the final corner allowing Kiwi a clear run to the line.  Lee, Gary and @slamminbones all get close with Lee managing to overtake Gary who shortly after takes the position though Lee manages to pass Gary right at the end.
     

     
    Race 3 - 4 Laps Tokyo East Loop (Wet Race)
     
    This race was scheduled for a previous week which due to time constraints it was not possible to do so it was re-run this week.  In the practise for the previous weeks race, Bones was quick and topping the times but was struggling to achieve the same times during this practise session.  Though I think everyone was struggling to adapt to the slippery conditions after two dry races on some of the softest and grippiest tyres available.  Due to the time, we didn't do any official qualifying for this race so the grid was decided by the  practise times.
     
    Race
    Sadly there is no footage of this race due to someone, who might have been me, forgot to save the replay which is a shame as the drag to turn 1 was interesting.  Again we started this race with a standard start but on Tokyo the start line is in a tunnel so the track is dry and it's a looong run to turn 1.  We all go off relatively clean but the differences in cars became apparent as Pete's speed saw him take the lead just as Phil in his Aston Martin also made a charge through the pack.  Phil takes a defensive inside line in to turn 1 and brakes early catching me out causing me to have dive for the outside as I brake later.   Due to the conditions both Pete and Lee run wide touching the wall but getting away mostly clean.  Pete takes a drive at turn 2 to take the lead from me as Lee runs wide again this time picking up a penalty for hitting the wall.  Towards the end of the lap, I make a pass on Pete retaking the lead as Lee closes up to Pete too.  Lee attempts to pass Pete by going round the outside but due to the lack of grip they run wide and in touching the wall, Lee spins and sadly the game doesn't reset him until most of the pack has passed.  Lee is chasing down Bones in to the final hairpin where Bones does his best Tokyo drift impression which Lee takes advantage of but Bones gets a better run and with the help of the tow repasses Lee down the straight.  At the end of lap 1, I cross the line in the lead with a gap to Mike in second who has a gap to Kiwi and Phil in 3rd and 4th who in an attempt to close in on Mike try some shake and bake bump drafting though Rich has been sneaking up on them and makes a surprise pass on Phil at turn 1.  Lee succumbs to some technical difficulties as his wheel slips on the desk causing him to go all pinball wizard by hitting every wall trying to re-clamp it.  Kiwi without the need for shake and bake, manages to pass Mike who then tries to convince Kiwi to slow down on the straight so he can be in the tow - for some reason Kiwi doesn't.
     

×
×
  • Create New...

Important Information

By using this site, you agree to our Terms of Use and Privacy Policy