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The3rdWalker

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The3rdWalker last won the day on October 8

The3rdWalker had the most liked content!

About The3rdWalker

  • Rank
    Gold Nova III
  • Birthday 12/23/1986

Contact Methods

  • Website URL
    https://www.ccsesports.com/
  • PSN
    PlasticGaming
  • XBL
    The3rdWalker
  • Steam
    RobWalker3rd

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  • Gender
    Male
  • Location
    Minneapolis, MN

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  1. I’m going to download it this week and give it a try. Sent from my iPhone using Tapatalk
  2. The3rdWalker

    What Power Level are you and what do you want to do?

    [PC] 582 Raiding Gambit Competitive We’re running Sherpa services now for Last Wish so if you need help please, please reach out to me! We also have a published Gambit guide. Sent from my iPhone using Tapatalk
  3. The3rdWalker

    Physical or digital?

    If it’s something like a steel book, or a neat version with goodies, or a Nintendo title; physical. All else digital. Sent from my iPhone using Tapatalk
  4. The3rdWalker

    Allow Me To Reintroduce Myself... Again

    JORDIE’S BACK! Sent from my iPhone using Tapatalk
  5. The3rdWalker

    Just introducing myself

    Out with the old, in with the new right?
  6. The3rdWalker

    Rainbow 6 Calendar: [PC] Rainbow 6 Night

    OW or R6, doesn't matter to me.
  7. The3rdWalker

    Raid Boss Archetype & Last Wish's Failure

    They need to change her mechanic. (Which I believe you said) You don't want to nerf a weapon archtype just because something a portion of an encounter was poorly designed. Nothing stops a group of Rat Kings from doing this either.
  8. Original source can be found here. If you ever wanted to change your PSN Online ID on your PS4 but were frustrated at the lack of ability to do so, there is some good news on the horizon. PlayStation has announced it will be testing a new feature that allows you to change your name. The much-requested PSN Online ID Change feature is currently entering PlayStation's Preview Program. As of now, the feature will only be available to PlayStation users that have registered as testers for previous PS4 system software betas. For those that do get access, you'll be able to do your first change for free. Changes after that will cost $10 USD/CAD / €9.99 / £7.99. For PlayStation Plus members, it will cost $5 USD/CAD / €4.99 / £3.99 after the first change. To make the change, authorized users can access the feature through the Settings menu or via the Profile page of your PS4. You'll also get the ability to display your previous PSN ID alongside your new one (so your friends can recognize you). This is a choice users will have to make; once you decide to display your old ID or not, you won't be able to change this. Another caveat is that the new feature won't be compatible with all games. It will be compatible with PS4 games released after April 1, 2018, and "the majority of the most-played PS4 games" released before this date. PlayStation is making it clear not all PS4, PS3, and PS Vita games are guaranteed to support the feature, so users might see issues or errors in certain games. If you run into any issues with the change, PlayStation will let you revert back to your old ID free of charge. The preview program is set to go until the end of November 2018, and PlayStation has plans to roll it out for all PS4 players in early 2019. At that time, a full list of compatible games (those published before April 1, 2018) will be released.
  9. The3rdWalker

    Last Wish Symbols Aussie Edition.

    I wanted to share with you guys the call outs the PC group uses. It's not optimal, but we found this early on and stuck with it. Now we can't think of life without it. Give'em a shot one time.
  10. The3rdWalker

    Raid Boss Archetype & Last Wish's Failure

    Now the other raids were not excluded from cheese strategies. I'm in agreement above because I do not believe pushing off Atheon, or Templar, disconnecting from the internet against Crota are the same as how you approach boss fights in LW. While this may be the best raid I personally have ever encountered, the difficulty was 100% gear related.
  11. The3rdWalker

    Raid Boss Archetype & Last Wish's Failure

    Original source can be found here. History Lesson. Let’s start our history lesson from the very beginning. Vault of Glass contains 2 main raid bosses: The Templar and Atheon. Each boss ascribes to their own special rule, which I will be naming after them. The Templar fight follows the titular Templar Rule, which holds that the boss is immune to or shielded from all forms of damage until players successfully engage with the boss’s mechanic. Only after completing the mechanic can players begin a DPS phase. This rule is can be applied to most raid bosses in D1 and D2, and it’s the only thing separating said raid bosses from your average strike bosses. The beauty of these fights is that they can all be one-phased, but still feel more engaging than your average strike boss by requiring the successful completion of their respective mechanics. Examples (with minimum requirements) include: Templar (Vault of Glass; use the Relic to break its shield) Crota (Crota’s End; DPS his shield and use the Sword to damage him) Warpriest (King’s Fall; activate each plate in correct order) Vosik (Wrath of the Machine; throw balls at his face and shoot monitors) Aksis (Wrath of the Machine; kill color-coded Servitors and throw balls at his face) Bathing Crystals (Leviathan; activate each plate) Calus (Leviathan; kill skulls in the void realm) Argos (Eater of Worlds; break shield using Vex craniums) Val Ca’uor (Spire of Stars; destroy two ships and throw balls at his face) Morgeth (Last Wish; acquire 10 Taken Strength stacks and get balls in your face) The Atheon fight, however, follows a different rule. The Atheon Rule holds that the boss can be damaged at any point, but has an insane amount of health; however, players can acquire a damage-dealing buff by properly engaging with the boss’s mechanics. The Atheon Rule is very similar to the Templar Rule, with the exception that it opens up the possibility for extremely coordinated and highly-leveled teams to bypass the boss’s mechanics. The bypassing of Atheon-like boss mechanics is typically not frowned upon, as doing so is a special challenge in its own right. Also, like Templar-style fights, Atheon-style fights can all be one-phased after successfully completing the mechanics. Examples include: Atheon (Vault of Glass; escape the past/future for a buff) Golgoroth (King’s Fall; stand in goo pit for buff) [how could I forget you?] Garden Dogs (Leviathan; empower spores for a stacking buff) King’s Fall brought with it a 3rd type of boss fight, which follows the Oryx Rule. In the King’s Fall raid’s final fight, the Oryx Rule mandates that a specific amount of phases must occur in order to defeat a boss. In the case of Oryx himself, that means 4 phases of mechanics and DPS checks must occur in order to defeat the boss. Ergo, one-phasing is impossible, which in my opinion is lame, but that's a different topic altogether. Examples of Oryx Rule fights include: Oryx (King’s Fall; survive 4 phases) Shuro Chi (Last Wish; rush through 6 phases) If you couldn’t tell already, every raid boss pre-Last Wish has been accounted for. Every prior raid boss adhered to either the Templar, Atheon, or Oryx rule, which all demanded strict adherence to the boss’s mechanics. All but 2 could be one-phased after mastery of the boss's respective mechanics. This, however, changed with the Last Wish raid’s first and final boss fights. Kalli and Riven both adhere to Strike boss rules. In other words, they are fully open to damage (and being one-phased, or technically 0-phased) whether or not the mechanics of their fights have been engaged. This has led to teams stacking up in corners and nuking Kalli without paying any attention to her symbols, plates, or safe rooms. It’s also led to the infamous Riven cheese, which in my eyes, is not a cheese, but a failure of the raid designers. So what happened in Last Wish? This brings us to Rule #1 of designing a raid boss encounter: bosses must hide DPS phases, even mere seconds of them, behind mechanics. Rule #1 has been achieved through the Templar, Atheon, and Oryx Rules for various different fights. First mechanics, then DPS. Every time. Kalli and Riven drastically changed that and placed DPS before mechanics, which has led to a very obvious outcome: people are skipping the mechanics. The solution is not to nerf Cluster Rockets. If a team of Edge Transits can “cheese” Riven, then it’s very obvious where the problem lies. The raid design team has unfortunately failed for both the Kalli and Riven fights. The solution, however, is pretty simple (but probably not so simple to code). Kalli should adopt the Atheon rule — let her be prone to only minor damage while she’s booping people off plates, and let each cleansed plate add a stack of a damage dealing buff. With that change, if players are able to stack in a corner and kill her before engaging with the mechanics, it at least will not be so trivial. For Riven, the most obvious solution would be to have her follow the Templar Rule and switch up the eye-shooting mechanic. Rather than having a DPS phase followed by shooting the eyes, have Riven be immune to all damage until her correct eyes are shot. Shooting the wrong eyes will cause a wipe, whereas shooting the correct eyes will apply a damage dealing buff and open Riven up to a 10 second damage phase. With that simple tweak in mechanic ordering, the Riven fight can no longer be easily cheesed. Players will need to at least bait, call out the eyes, and then perhaps be able to one-phase her with 3 to 5 players. Too Long; Didn't Read. The Riven "cheese" is a fault in basic raid boss design and should be a lesson for future bosses. If you give players a DPS phase before mechanics, they will obviously always ignore the mechanics (give them an inch, and they'll take a mile). Adhering to the Templar, Atheon, or Oryx Rules avoids this issue.
  12. The3rdWalker

    Fortnite Season 6

    It's is a system implemented in Battle Royale and now other games like Rocket League to reward players for playing during a pre-established length of time for specific items that are exclusive to those seasons... It's another method to reward playing, progressions, dangle the carrot in front of the horse, etc. So season to them is just a window to complete challenges and get exclusive in game cosmetics.
  13. Event Title: [PC] Rainbow 6 Night Event Author: The3rdWalker Calendar: Rainbow 6 Calendar Event Date: 10/11/2018 01:00 PM to 10/11/2018 03:00 PM Let's play some Rainbow 6 on PC. [PC] Rainbow 6 Night N.B. If viewing this via the FG App, please visit the Calendar event via browser to RSVP. Thanks.
  14. The3rdWalker

    [PC] Rainbow 6 Night

    until
    Let's play some Rainbow 6 on PC.
  15. The3rdWalker

    Gambit Mechanics Explained and First Impressions

    That's another super good weapon for Gambit! Agreed!
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