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  1. J4MES OX4D

    J4MES OX4D

    FGers


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    • Posts

      10,330


  2. Plumbers Crack

    • Points

      2

    • Posts

      6,488


  3. techno

    techno

    FGers


    • Points

      2

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      6,023


  4. tronic44

    tronic44

    Administrators


    • Points

      2

    • Posts

      5,099


Popular Content

Showing content with the highest reputation on 12/06/2018 in all areas

  1. Company of Heroes 2 free on Steam until Monday
    2 points
  2. First attempt I've got down to a 1.44.3 no way is it a clean lap, I was a second up on another run but the ghost car put me off into last corner Decent time for me though
    2 points
  3. <watches YT video > 😱.....Hi, hoooooo!!!!
    1 point
  4. The technical side of the game interests me as I’m lazy. It is really only the tool smiths, weapon smiths, armourer and librarians that need to be fully unlocked. They’re the only one that might sell anything useful but it usually takes a number of villagers of each one to find any that sell something useful. As for why they don’t get out, they’re just not programmed too. Any animals, villagers, mobs you get in a minecart or boat won’t get out on their own. If you want to grow more crops, feel free to use the crop area thing I built. Plant the crops then when they’re grown flick the lever and the water will harvest everything for you
    1 point
  5. 1 point
  6. After a huge amount of whinging on their forum about the power level requirement for the first forge Bungie have scaled it back a bit so more people can do the forge this week. Personally having to grind power level a bit didn’t bother me at all but well done to Bungie for listening and fixing so quickly.
    1 point
  7. Whilst we were online last night, Bungie had put out a message with immediate effect to change the Power Level requirements. Effective immediately, we’ve made some changes to the Power requirements for the Lost Forges of the Black Armory. In previous conversations about the Season of the Forge, we discussed our new development goals. With the Annual Pass, we set out to deliver an extension to the Destiny 2 endgame. We want to create a series of aspirational challenges to keep your hobby fresh. "Over the past day, we’ve been taking in your feedback. It's become clear that we made the initial Power requirements for the Lost Forges too high, keeping those sweet new rewards out of reach. Some players at 600 Power have been unable to dive in and beat the final boss without grinding for new Power first. We have just delivered a server-side update to reduce the Power requirements for all the encounters in the Lost Forges by five. We fully acknowledge that this is a small move, but it is the one that we can make today. This is not the full extent of the changes to the player experience that we are investigating, but it should give Guardians at 600 Power a better chance at completing the activity. This response doesn’t answer all of your questions. There are still many of you asking how you can catch up and acquire the Power you need to join the quests to recover these Lost Forges. The answers to those questions are coming. We have some existing plans and some new ideas in the pipeline. That conversation will continue tomorrow in “This Week At Bungie.” Thanks for playing. Thanks for your feedback. Keep reporting on your experiences out there in the wild." It's a good quick move after considerable noise on social media. Twitter was painful to read as so many People are quick to forget Forsaken the day before and then hammer them for the initial first day release. It's good to see a change without it being too much that it wrecks it for the other people that are playing this regularly so there can be replayability in it. My summary - Initial feel was that many wanted something 'new' to experience ON day 1. I agree it's nice to play something fresh for your initial outlay. But big point here is people have quickly forgot the months and months of good communication about how this Season Pass will be different to every DLC before it. Let's all remember on other threads, more content is available on Friday. Tomorrow. And then next week. And then the week after. Just like the Dreaming City changed and evolved - which we all loved. You have to get the game you're playing and for this early part to technically cost $10 (less than any other DLC we've had) early signs show we are getting more for our money.
    1 point
  8. tronic44

    Bag of Sh*te

    How about fixing the fucking game?
    1 point
  9. tronic44

    Microtransactions

    In all fairness to them, they have said they’re looking into this but we’ll wait and see what they do because that’s fucking idiotic. Who’s playing for 300+ hours just to buy a horse? You wouldn’t be able to buy anything else. I hope they do make it more balanced and easy to buy weapons. We’ve sunk hours into gta and I’m not sure anyone’s spent a single penny on micro transactions.
    1 point
  10. Do not underestimate the power of the pensioner at football matches😎
    1 point
  11. It guess it would be nice to play him. He goes down pretty easy
    1 point
  12. J4MES OX4D

    Microtransactions

    When you break it all down, it's pretty extortionate
    0 points
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